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study-app

Outline

  • Login Activity: use Google’s OAuth 2.0 for sign-in
  • Profile/Settings Activity: change name, profile picture, reset food count
  • Home/Shelf Activity:
    • Shelf asset with different foods displayed (just for aesthetic)
    • Timer: to indicate amount of study time (button to activity)
      • Upon clicking timer, user can type a number of minutes to study in a textfield goes to a Timer activity with alarm clock animation and time countdown
      • After timer goes off, a food item will finish cooking
      • Specific food is based on the time user studied
      • Food Surface View: a surface view of the finished food is shown
        • Message on surface view
        • ie. Time for the user to take a break! Go touch grass or have a snack!
  • Cookbook: see how much of each food they’ve cooked (button to activity)
    • Each food item appears in cookbook, along with the number of times the item has been “cooked,” or obtained by the user
    • Food item also displays amount of cooking (or studying) time needed to cook it
  • Shopping list (stretch goal): act as a to-do list for user (button to activity)
    • upon clicking shopping list, user can input tasks they want to do
  • Photo frame (stretch goal): user uploaded photos/motivation to study

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