Fixes to get example running in wasm #267
Merged
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A number of things were wrong:
run
clear_buffer
is a todo for wgpu on wasmIn addition, we conditionally opt the shaders into
workgroupUniformLoad
, as that's available on wasm but not yet native.Some of the things (args, uniformity errors) are important fixes. Other things (clear_buffer, wUL being optional) are workarounds for wgpu limitations and have TODO items to be removed when wgpu catches up.