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server.go: add peerChan to peerConnectedListeners in NotifyWhenOnline #6892
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guggero
merged 2 commits into
lightningnetwork:master
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Crypt-iQ:iss6882_notifywhenonline_fix
Sep 21, 2022
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Nice catch! I think this might also be affecting reliable direct sends of channel update messages at times.
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I think it'd be ideal for us to also add a unit test here. Most of the state here can be pretty easily subbed out (#5700 should make this easier in the future).
So in this case, the test would add a canned peer to
peersByPub
(which doesn't seem to use the main peer interface rn actually), then fire either of the signals to make it enter this new case. A follow up block would then just callpeerInitializer
which'll then send the signals as normal.Thoughts?
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I don't think this can be done easily -
peerInitializer
needs a server object and eventually callsp.Start()
which requires a channeldb and launches goroutines that require other things like a mocked connection. It would be easier ifpeersByPub
used an interface instead ofpeer.Brontide
which would let us precisely control this. Another issue is that any timepeer.Brontide
is started successfully, theActiveSignal
is fired on, meaning that this test usingpeerInitializer
will have both theActiveSignal
and theQuitSignal
active in that select statement, so it could lead to not exercising the quit logic all the timeThere was a problem hiding this comment.
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#5700 doesn't change
peersByPub
and the other related maps to an interface, but I think that would be the way to go to test this.Also independent of this bug fix, some of the callsites of
NotifyWhenOnline
don't retry if a later call toSendMessage
failed. This is problematic since the peer could have gone down by the time you end up sending the message.