Alternative DirectX headers for MinGW w32api headers.
Originated from Wine and
MinGW-w64 headers, this can be
used to override the existing DirectX headers included in the stock MinGW, for
example, by -isystem
GCC option. Since w32api does not include some headers
like d3dcompiler.h
this can be used to port MSVC projects to MinGW. Some
modifications have been made in order to keep the header files standalone, grep
w32api-directx-standalone patch
for the details.
These header files are licensed under the GNU LGPL. The original README file can
be found at readme.mingw-w64.txt
.