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Add more known controllers to testevdev #7791
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This was reported by Rémi Bernon as an example of older SDL's non-udev code path going wrong for touchpads when the invoking user happens to be in the input group, which I believe was fixed by fdd945f. Signed-off-by: Simon McVittie <[email protected]>
We don't need to re-test the heuristic with the same input data, but knowing that another device has equivalent evdev metadata is useful information to record. Thanks to Jeremy Whiting. Signed-off-by: Simon McVittie <[email protected]>
This didn't include any buttons, which I assume was because I transcribed them incorrectly rather than reflecting reality. Confirmed against another Switch Pro Controller on a more recent kernel (thanks to Jeremy Whiting). Signed-off-by: Simon McVittie <[email protected]>
A newer evemu-describe transcript has this same controller with its buttons mapped differently, presumably a result of driver changes in the Linux kernel. Either way, we should recognise it as a gamepad. Thanks to Jeremy Whiting. Signed-off-by: Simon McVittie <[email protected]>
This is a bit unusual because it has a small number of what would ordinarily be keyboard keys. Thanks to Jeremy Whiting for recording this. Signed-off-by: Simon McVittie <[email protected]>
Like the Stadia controller, this is unusual because it represents the Share button as the Record key from a multimedia keyboard (as of Linux 6.2.11 with the xpad driver). Thanks to Jeremy Whiting. Signed-off-by: Simon McVittie <[email protected]>
Thanks to Jeremy Whiting. Signed-off-by: Simon McVittie <[email protected]>
Also make details of PS4 gamepads (which are very similar from an evdev point of view) more specific. Thanks to Sam Lantinga and Jeremy Whiting for recording these. Signed-off-by: Simon McVittie <[email protected]>
ValveSoftware/steam-devices#34 lists several more devices that are functionally equivalent to this one from the point of view of their evdev metadata. Thanks to apgrc. Signed-off-by: Simon McVittie <[email protected]>
Thanks to Jeremy Whiting. Signed-off-by: Simon McVittie <[email protected]>
This was referenced Jun 9, 2023
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Similar to #7597, having broader test data helps to make sure our heuristic for detecting these won't regress.
A few of these controllers (coincidentally, all from my colleague Jeremy Whiting's collection of test devices) are detected as
SDL_UDEV_DEVICE_JOYSTICK | SDL_UDEV_DEVICE_KEYBOARD
because one of their buttons has been mapped to what is normally a keyboard key:KEY_MENU
, the "Windows 95 keyboard" right-click-menu key, normally found between right Alt and right CtrlKEY_RECORD
I've assumed here that SDL is handling these devices as intended. (Is it?)
Thanks to Jeremy Whiting, Rémi Bernon, Sam Lantinga and apgrc for collecting this information.