Releases: libgdx/Jamepad
Releases · libgdx/Jamepad
2.30.0.0
2.26.5.0
- Updated to SDL 2.26.5, fixes MacOS functionality
2.26.4.0
- Updated to SDL 2.26.4
- Added
getDeviceInstanceID
update()
returns boolean
2.0.20.0
- Updated to SDL 2.0.20
- Added
ControllerIndex.canVibrate()
2.0.14.2
2.0.14.1
Added Configuration
class to configure ControllerManager
instantiation, RawInput added in SDL 2.0.14 can be enabled or disabled
Added methods:
ControllerIndex.isButtonAvailable()
ControllerIndex.isAxisAvailable()
ControllerIndex.getPowerLevel()
ControllerManager.getLastNativeError()
for debugging purposes
2.0.14.0
- Updated to SDL 2.0.14
- New buttons from SDL 2.0.14 added (see
ControllerButton
) - Removed deprecated methods regarding vibration
- Game Controller DB updated
- Compatible with older MacOS versions (10.0.7+)