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General resources

Unity3D shader resources

Tutorials

References

Resources

Raymarching resources

Open source projects from your teacher

## [Curve Modifier Unity3D](https://github.com/leon196/CurveModifier) ![](gifs/CurveModifier.gif) ## [Unity3D Time Displacement](https://github.com/leon196/TimeDisplacement)

## [Unity3D Tribute To Myst](https://github.com/leon196/MystJamGame)

## [Unity3D Glitch Processing Unit](https://github.com/leon196/GPU)

## [Optical Flow with Processing](https://github.com/leon196/OpticalFlowExample)

## [WebGL Choupichoup](https://github.com/leon196/Choupichoup)

## [WebGL Glitch TV](https://github.com/leon196/GPU/tree/master/GlitchTV)

## [WebGL Voxel Octree](https://github.com/leon196/Voxel/tree/master/WebGL)

## [WebGL drag and glitch project](https://github.com/leon196/DragAndGlitch)

## [WebGL demoscene for Evoke 2016](https://github.com/leon196/NaturallyUndead)