- Shoutout to the OneLua team, for their contributions for the development community for these amazing plaforms
- I focus on the PSP platform. It should work just fine with any other of the platforms originally intended, but you may have to fiddle with the code, specially the
filesystem.lua
file - I'm currently using Lua 5.4 and LÖVE 11.5 (Mysterious Mysteries)
- This project was NOT developed with clean code/best practices in mind. If it works, it works.
- Original project by LukeZGD. This project appears to be archived, so I'm trying to implement features that may be useful for me or other people
- I'm not an experienced lua programmer, keep that in mind when using this code
- Feel free to open issues with features you'd like to see implemented. Just please, for all that is good and sacred, write a thorough description.
- Stuff from the original project that do not fit the PSP environment may have been commented out, but kept in place
- This is a hobby project, stuff will get upgraded whenever I have the time to go over them
- Most of this code has not been fully tested
- Most of the testing is carried out using RetroArch
- Assets used in the sample project are from Kenney and game-endeavor, go show them some love if you can!
A small and simple LOVE2D wrapper for OneLua, lpp-vita, and Lua Player PS3
You can use this to make LOVE2D stuff for a PSP, PS Vita, and/or PS3! As an example, this is used on DDLC-LOVE
This is made just for fun and will only have the basic stuff.
- See
Implemented.md
for the list of implemented stuff script.lua
is the main file for LOVE-WrapLua (required)index.lua
is for lpp-vita to runscript.lua
(required for lpp-vita only)app.lua
is for Lua Player PS3 to runscript.lua
(required for Lua Player PS3 only)lv1luaconf
inconf.lua
is to set up some settings for key configurationkeyconf
, resolution scaleresscale
, and image scaleimgscale
. This is optional; Seescript.lua
for the default values