Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
Lynn Jarvis authored Dec 18, 2019
1 parent 5ba253d commit 424a0ad
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -3,9 +3,9 @@ A source code template to build FreeframeGL 2.1 plugins for Resolume from GLSL S
During compilation, shader and image files are loaded into into resources and saved with the plugin. The plugin then accesses these resources when it loads. ShaderToy multiple buffers are not supported. This is a Windows project for Visual Studio 2017.

## How to install and build
1) Download a zip file of this master branch\
2) Unzip it somewhere\
3) Download the Resolume FFGL 2.1 repository zip file from the ffgl2.1 branch\
1) Download a zip file of this master branch
2) Unzip it somewhere
3) Download the Resolume FFGL 2.1 repository zip file from the ffgl2.1 branch
https://github.com/resolume/ffgl/tree/ffgl2.1
4) Unzip it somewhere
5) Copy the folder SHADERMAKER4\source\plugins\ShaderMaker4 to the "..\source\plugins\" folder.
Expand Down

0 comments on commit 424a0ad

Please sign in to comment.