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Releases: kylxbn/jxl-migrate

v0.3.2

27 Jul 10:14
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CHANGELOG:

  • Support drag and drop to add files
  • Disable buttons when app is busy
  • Small fixes

The app has been completely rewritten from scratch to make using it a lot easier. However, because of that, several features were also lost compared to the previous version. However, I'll try my best to add them very soon.

For Linux, as said in the README, it probably won't work on your computer because this does not take into account the dependencies needed if any. If it worked, that's awesome though. This will be the case until I learn how to properly package Linux releases, which is ironic for a Linux user.

For Windows, you might need the Visual C++ 2015 Redistributable libraries (x64).

For macOS... well, I can build it but I'm too lazy to deal with anything involving Apple. Sorry.

v0.3.1

26 Jul 10:12
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HOTFIX: Fix JPEG detection code

The app has been completely rewritten from scratch to make using it a lot easier. However, because of that, several features were also lost compared to the previous version. However, I'll try my best to add them very soon.

For Linux, as said in the README, it probably won't work on your computer because this does not take into account the dependencies needed if any. If it worked, that's awesome though. This will be the case until I learn how to properly package Linux releases, which is ironic for a Linux user.

For Windows, you might need the Visual C++ 2015 Redistributable libraries (x64).

For macOS... well, I can build it but I'm too lazy to deal with anything involving Apple. Sorry.

v0.3 - Complete rewrite!

26 Jul 09:28
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The app has been completely rewritten from scratch to make using it a lot easier. However, because of that, several features were also lost compared to the previous version. However, I'll try my best to add them very soon.

For Linux, as said in the README, it probably won't work on your computer because this does not take into account the dependencies needed if any. If it worked, that's awesome though. This will be the case until I learn how to properly package Linux releases, which is ironic for a Linux user.

For Windows, you might need the Visual C++ 2015 Redistributable libraries (x64).

For macOS... well, I can build it but I'm too lazy to deal with anything involving Apple. Sorry.