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Key feedback in GUI #34

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parkerlreed opened this issue May 27, 2016 · 6 comments
Closed

Key feedback in GUI #34

parkerlreed opened this issue May 27, 2016 · 6 comments

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@parkerlreed
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Since each key already has a highlight when you hover on them maybe have a button test "mode" where the keys light up as you press them. Maybe have a little display above the analog triggers showing potion along with tap points where the fingers are on the touchpads.

@kozec
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kozec commented May 27, 2016

Hmm... It's not exactly impossible, but would it be good for anything but eye-candy?

@parkerlreed
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parkerlreed commented May 27, 2016

Probably not :D Maybe to tell if you might possibly have something broken but mostly just eye-candy.

@kozec kozec closed this as completed in 45c4311 Jun 19, 2016
@parkerlreed
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I see the color options in Settings but pressing keys doesn't seem to have any feedback for me. Started with a fresh config just to make sure.

@parkerlreed
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OH wait what... You did this for the OSK. I meant at the main screen, haha.

1466516056

@parkerlreed
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parkerlreed commented Jun 21, 2016

Although I do love the highlight for the OSK too. Looks great. My thought for the main screen was how there was already a green highlight, make those react to button presses.

@kozec
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kozec commented Aug 21, 2016

By the way, I know I closed this with kinda wrong fix, so I though I should mention that what you originally wanted is now part of latest release.

git-developer added a commit to git-developer/sc-controller that referenced this issue Oct 2, 2024
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