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game

Build

## Windowns ##
...

## Linux ##

```console
mkdir codeblocks
cd codeblocks
cmake -G"Codeblocks - Unix Makefiles" ../
make
```

TODO

Add more teams (team's system)
Add more unit's (cannon, knight)
	Research tree


Rework tile rendering
State system (Game states: game start, pause, game end, ...)
Save/Load game.
Client/Server (multiplayer)
Map (level) editor
	Improve map generation (procedure generation)

Sound Effects, Music

Improve GUI system (may be use GTK+ or ...)
	Beautify GUI (textures, animations)
	Add check boxes (for choosing team?)
	Show/hide GUI frames.

Camera zoom in/out, move, (rotate?)

Different settings (game start settings, sound on/off, full-screen, loading custom tileset/textures, ...)

Fix textures
	curves (edges, pixel/grid alignment)
	pixels (remove blur)
	broken opacity (99% -> 100%)
	add active unit texture

Improve AI/Bots.

Add animations
	camera movement, unit movement, background animations, tile/texture animations, ...

Add screen resizing.
Add support of OpenGL ES

Cleanup
	Remove unused comments
	Remove unused commented code
	Remove unused functions, structure members, includes

Fix
	Fix memory leaks, heap corruptions, ...
	Fix warnings, UB, unsafe code, ...
	Fix "#include"   

Move to CMake build system.
Windows release

Check using static analysis.

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Strategy game written in C

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