This script attempts to install the full toolchain needed to write firmware for the ESP8266 using the Arduino library. It also generates and compiles a simple skeleton firmware that blinks the builtin LED.
This project is currently in alpha. Effort will be made to maintain backwards compatibility but there are not yet any guarantees.
The toolchain is:
- The standard Rust toolchain, installed using rustup
- bindgen + rustfmt
- mrustc Rust -> C compiler
- PlatformIO and the ESP8266 toolchain that it installs
#![no_std]
extern crate embedded_hal;
extern crate esp8266_hal;
extern crate libc;
mod bindings;
use bindings::*;
use embedded_hal::prelude::*;
pub struct State {
led: esp8266_hal::OutputPin,
}
#[no_mangle]
pub fn setup_rs() -> State {
State {
led: esp8266_hal::OutputPin::new(LED_BUILTIN as u8),
}
}
#[no_mangle]
pub fn loop_rs(state: &mut State) {
state.led.set_low();
delay_rs(500);
state.led.set_high();
delay_rs(500);
}
fn delay_rs(millis: libc::c_ulong) {
unsafe {
delay(millis);
}
}
This will take a while since it needs to compile mrustc
.
git clone https://github.com/emosenkis/esp-rs.git
esp-rs/build.sh --install
Note: Under MacOS it is possible in some cases that the Python path is not set correctly. So plattformio is installed but not found. This must be fixed manually, e.g. by adding the /etc/paths.d/python.
Note: Under MacOS it is possible that bash < 4.0 is installed. The build script requires Bash 4.0 functions.
This may take a while also if mrustc
needs to be recompiled. If, for some
reason, updating to the latest version fails, you can delete the ~/.esp-rs
directory and try again for a clean install.
cd ~/esp-rs
git pull
./build.sh --install
Create a project directory, and run the script. When run for the first time in a directory, it will generate a skeleton project.
mkdir my-project
cd my-project
/where/you/cloned/esp-rs/build.sh
Subscribe to the forum thread for updates.
-
14 June 2018
Added default dependency on newembedded-hal
implementation crateesp8266-hal
(feel free to both from yourCargo.toml
if you don't want to use them).Changed signature of
setup_rs
andloop_rs
functions to facilitate maintaining state. Nowsetup_rs
returns aState
struct andloop_rs
receives a&mut State
.Moved generated bindings from a separate crate to a module. Included
cargo vendor
as part of the script. Switched to using libc from crates.io instead of from mrustc.Fixed handling of Rust dependencies. This has been tested to work on PlatformIO 3.6.0a1 - try updating PlatformIO or fixing the
.esp-rs-compiled-lib
symlink in your project dir if you get linker errors.This version makes backwards-incompatible changes to the project's layout and code structure. It's probably worth starting in a new directory and letting the script initialize it, then copy over your code.
-
30 May 2018
Added support for Rust dependencies in thevendor
subdirectory (seecargo-vendor
-
27 May 2018
Updated to Arduino SDK v2.4.1 and mrustc @b5b7089. You may need to delete your~/.esp-rs/mrustc
dir and try again if./build.sh --install
fails. -
23 November 2017
The biggest improvement in this version is placing the generated C files inside the project dir instead of in the mrustc installation dir. mrustc is also updated to the latest version and the ESP8266 Arduino SDK is pinned to a specific commit. The--install
flag is added to avoid running the installation steps every time. -
10 October 2017
Over the last past few days, the script has been greatly improved. Generating bindings should work for all Arduino/ESP SDK libraries as well as dependencies listed inplatformio.ini
. Whitelisting is used for bindgen to avoid bloat and unnecessary failures. Documentation has been greatly expanded.
The bindgen tool is used to automatically generate Rust bindings into the
generated bindings
crate for any Arduino/ESP SDK libraries you use, as well
as dependencies listed in your platformio.ini
. You can look at the generated
Rust code directly in bindings/src/lib.rs
or at the generated docs in
target/i686-unknown-linux-gnu/doc/bindings/index.html
. Note that bindgen is
still a work in progress and it currently does not support some C/C++ features
and, for reasons that are not yet clear (see #1), it does not generate some
bindings that seem like they should be present.
To avoid unnecessary bindgen failures and reduce the generated code, bindings
are only generated for C types/functions/values that are referenced in your
Rust code. The whitelist is derived from error messages output by cargo build
when the bindings crate is empty. Note that sometimes (such as enums) a
generated binding may be in a different namespace than its C counterpart (such
as enum values). The Rust compiler is typically able to suggest the proper
use
statement to add in such cases.
mrustc's minicargo does not currently support fetching dependencies from
crates.io or GitHub so libraries included in your Cargo.toml
will
automatically be downloaded to the vendor
subdirectory of your project
directory by cargo-vendor
.
Cargo and minicargo will both be configured to look for dependencies there.
- Host machine: Linux platform with rustup support installing Rust nightly and
for [cross-]compiling to
i686-unknown-linux-gnu
(thas only been tested onx86_64
with Ubuntu 16.04). - Software: The script will try to install all parts of the toolchain listed above but you probably need to have a C toolchain already installed (see #6). You may need to update PlatformIO to >=3.6.0a1.
- Dev board: The generated platformio project sets the board to to
nodemcuv2
. It has only been tested on these but adapting it to other ESP8266 boards would probably be trivial.
Pull requests are welcome! See the open issues for ideas or just try building an interesting firmware and fix whatever doesn't work or could be better along the way. Please try to maintain the existing coding style and code defensively.
You will probably have to read error messages to figure out which dependencies
need to be installed manually, or worse, why mrustc
won't compile. Detection
of which parts of the toolchain have been installed is imperfect and you may
have to delete a seemingly unrelated file in order to get the script to
continue from a failed installation. This has not been tested with anything
more complex than blinking the built-in LED.
You're mostly on your own, but if things get really broken, delete
$HOME/.esp-rs
to get a clean start.