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#170 don't draw statusbar above other windows because macOS wills it so
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koekeishiya committed Jul 29, 2019
1 parent 7ebbb19 commit f29de1c
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1 change: 1 addition & 0 deletions CHANGELOG.md
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Expand Up @@ -20,6 +20,7 @@ This project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.htm
- Track when the Dock changes preferences [#147](https://github.com/koekeishiya/yabai/issues/147)
- Properly detect when mission-control is deactivated [#169](https://github.com/koekeishiya/yabai/issues/169)
- Pass arguments to signals through environment variables instead [#167](https://github.com/koekeishiya/yabai/issues/167)
- Revert change that made the status bar draw above other windows because of compatibility with "windowed fullscreen" applications [#170](https://github.com/koekeishiya/yabai/issues/170)

## [1.1.2] - 2019-07-15
### Changed
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2 changes: 1 addition & 1 deletion src/bar.c
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Expand Up @@ -481,7 +481,7 @@ void bar_create(struct bar *bar)
SLSClearWindowTags(g_connection, bar->id, clear_tags, 64);
SLSSetWindowOpacity(g_connection, bar->id, 0);
SLSSetMouseEventEnableFlags(g_connection, bar->id, false);
SLSSetWindowLevel(g_connection, bar->id, CGWindowLevelForKey(5));
SLSSetWindowLevel(g_connection, bar->id, CGWindowLevelForKey(4));
bar->context = SLWindowContextCreate(g_connection, bar->id, 0);

int refresh_frequency = 5;
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