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Merge pull request microsoft#9063 from keveleigh/2.5.2-docs
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Update versioning to 2.5.2
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keveleigh authored Dec 18, 2020
2 parents 260fd66 + 9895d9a commit 5e03898
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// Copyright (c) Microsoft Corporation.
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.

using Microsoft.MixedReality.Toolkit.Build.Editor;
Expand Down Expand Up @@ -26,7 +26,7 @@ class UwpAppxBuildToolsTest
xmlns:mobile='http://schemas.microsoft.com/appx/manifest/mobile/windows10'
IgnorableNamespaces='uap uap2 uap3 uap4 mp mobile iot'
xmlns='http://schemas.microsoft.com/appx/manifest/foundation/windows10'>
<Identity Name='Microsoft.MixedReality.Toolkit' Publisher='CN=Microsoft' Version='2.5.1.0' />
<Identity Name='Microsoft.MixedReality.Toolkit' Publisher='CN=Microsoft' Version='2.5.2.0' />
<mp:PhoneIdentity PhoneProductId='85c8bcd4-fbac-44ed-adf6-bfc01242a27f' PhonePublisherId='00000000-0000-0000-0000-000000000000' />
<Properties>
<DisplayName>MixedRealityToolkit</DisplayName>
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10 changes: 5 additions & 5 deletions Documentation/Contributing/Roadmap.md
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Expand Up @@ -4,7 +4,7 @@ This document outlines the roadmap of the Mixed Reality Toolkit. Please note tha

## Current release

[Microsoft Mixed Reality Toolkit v2.5.1](https://github.com/Microsoft/MixedRealityToolkit-Unity/releases/tag/v2.5.1)
[Microsoft Mixed Reality Toolkit v2.5.2](https://github.com/Microsoft/MixedRealityToolkit-Unity/releases/tag/v2.5.2)

## Upcoming releases

Expand Down Expand Up @@ -45,26 +45,26 @@ Quality and stability are the top priority for this and all Microsoft Mixed Real
**User Experience**

We're listening to your feedback about MRTK and have continued plans for:

- Bug fixes
- Making MRTK UX controls easier to understand
- HoloLens Shell parity
- Tests to ensure features do not regress

**Platform Expansion: OpenXR**

The MRTK team supports the open future of mixed reality through [OpenXR](https://techcommunity.microsoft.com/t5/mixed-reality-blog/moving-forward-to-openxr/ba-p/1825672). Support for OpenXR is currently under development.
The MRTK team supports the open future of mixed reality through [OpenXR](https://techcommunity.microsoft.com/t5/mixed-reality-blog/moving-forward-to-openxr/ba-p/1825672). Support for OpenXR is currently under development, with initial preview support released in MRTK 2.5.2.

**Developer Education**

[Developer documentation](https://microsoft.github.io/MixedRealityToolkit-Unity) and example scenes are an ongoing priority for the MRTK team.
[Developer documentation](https://microsoft.github.io/MixedRealityToolkit-Unity) and example scenes are an ongoing priority for the MRTK team.

With continued investments in [MRTK tutorials](https://docs.microsoft.com/en-us/windows/mixed-reality/develop/unity/tutorials), the MRTK team seeks to accelerate the getting started experience for developers and improve instructions on how to leverage Azure Services and other extensions with the MRTK.
With continued investments in [MRTK tutorials](https://docs.microsoft.com/windows/mixed-reality/develop/unity/tutorials), the MRTK team seeks to accelerate the getting started experience for developers and improve instructions on how to leverage Azure Services and other extensions with the MRTK.

**Packaging**

In MRTK 2.5.0 we released support for Unity Package Manager (UPM). We are continuing to make improvements so it's even easier for you to download packages with UPM.


## Backlog

The following list highlights some of the key investments the MRTK team intends to pursue.
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9 changes: 4 additions & 5 deletions Documentation/ReleaseNotes.md
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# Microsoft Mixed Reality Toolkit 2.5.1 release notes
# Microsoft Mixed Reality Toolkit 2.5.2 release notes

- [What's new](#whats-new)
- [Breaking changes](#breaking-changes)
Expand All @@ -7,9 +7,8 @@

> [!IMPORTANT]
> There is a known compiler issue that impacts applications built for Microsoft HoloLens 2 using
> ARM64. This issue is fixed by updating Visual Studio 2019 to version 16.8 or later. If you are unable to update Visual Studio,
> please import the `com.microsoft.mixedreality.toolkit.tools` package to apply
> a workaround.
> ARM64. This issue is fixed by updating Visual Studio 2019 to version 16.8 or later. If you are unable to update Visual Studio,
> please import the `com.microsoft.mixedreality.toolkit.tools` package to apply a workaround.
## What's new

Expand All @@ -27,7 +26,7 @@ This release fixes an [issue](https://github.com/microsoft/MixedRealityToolkit-U

## Breaking changes

There are no breaking changes since version 2.5.0.
There are no breaking changes since version 2.5.1.

## Known issues

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20 changes: 10 additions & 10 deletions Documentation/usingupm.md
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Expand Up @@ -7,8 +7,8 @@ Starting with version 2.5.0, the Microsoft Mixed Reality Toolkit is available us
The Unity Package Manager uses a [manifest file](https://docs.unity3d.com/Manual/upm-manifestPkg.html) (manifest.json) to determine which packages to install and the registries (servers) from which they can be installed.

> [!Note]
> As of version 2.5.1 of the MRTK, initial registration of the server and packages is a per-project, manual procedure, please read the following sections for detailed instructions.
>
> Initial registration of the server and packages is a per-project, manual procedure, please read the following sections for detailed instructions.
>
> This process is required due to UPM's use of legacy npm search functionality (/-/all) that is not supported by Azure DevOps.
### Registering the Mixed Reality component server
Expand All @@ -18,7 +18,7 @@ For each project that will be using the Microsoft Mixed Reality Toolkit, the `ma
1. Open `<projectRoot>/Packages/manifest.json` in a text editor, such as [Visual Studio Code](https://code.visualstudio.com/).
1. At the top of the manifest file, add the Mixed Reality server to the scoped registry section and save the file.

```
```json
{
"scopedRegistries": [
{
Expand All @@ -40,17 +40,17 @@ The [Unity Package Manager](Packaging/MRTK_Packages.md#unity-package-manager) se

To add an MRTK package, modify the dependencies section of the `Packages/manifest.json` file. The following example illustrates adding the foundation, tools and examples packages, the standard assets package will be added automatically as a dependency of the foundation.

```
```json
"dependencies": {
"com.microsoft.mixedreality.toolkit.foundation": "2.5.1",
"com.microsoft.mixedreality.toolkit.tools": "2.5.1",
"com.microsoft.mixedreality.toolkit.examples": "2.5.1",
"com.microsoft.mixedreality.toolkit.foundation": "2.5.2",
"com.microsoft.mixedreality.toolkit.tools": "2.5.2",
"com.microsoft.mixedreality.toolkit.examples": "2.5.2",
```

> [!IMPORTANT]
> There is a known compiler issue that impacts applications built for Microsoft HoloLens 2 using
> ARM64. This issue is addressed in the forthcoming 16.8 update for Visual Studio 2019. Until the
> update is available, please import the `com.microsoft.mixedreality.toolkit.tools` package to apply
> a workaround.
> ARM64. This issue is fixed by updating Visual Studio 2019 to version 16.8 or later. If you are unable to update Visual Studio,
> please import the `com.microsoft.mixedreality.toolkit.tools` package to apply a workaround.

## Managing Mixed Reality features with the Unity Package Manager

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4 changes: 2 additions & 2 deletions ProjectSettings/ProjectSettings.asset
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Expand Up @@ -118,7 +118,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: 2.5.1
bundleVersion: 2.5.2
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
Expand Down Expand Up @@ -687,7 +687,7 @@ PlayerSettings:
m_RenderingPath: 1
m_MobileRenderingPath: 1
metroPackageName: Microsoft.MixedReality.Toolkit
metroPackageVersion: 2.5.1.0
metroPackageVersion: 2.5.2.0
metroCertificatePath: Assets/WSATestCertificate.pfx
metroCertificatePassword:
metroCertificateSubject: Microsoft
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2 changes: 1 addition & 1 deletion pipelines/config/settings.yml
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Expand Up @@ -11,7 +11,7 @@ variables:
# match (see scripts/packaging/versionmetadata.ps1)
# ProjectSettings/ProjectSettings.asset: bundleVersion: x.x.x
# ProjectSettings/ProjectSettings.asset: metroPackageVersion: x.x.x.0
MRTKVersion: 2.5.1
MRTKVersion: 2.5.2
MRTKReleaseTag: '' # final version component, e.g. 'RC2.1' or empty string
ToolsRepoName: mixedrealitytoolkit.build
ToolsDir: $(Build.SourcesDirectory)\$(ToolsRepoName)
5 changes: 3 additions & 2 deletions scripts/docs/web/version.js
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function createDropdown()
{
// configurable values:
var defaultTitle = "releases/2.5.1"; // title in the dropdown for the root version of the docs - alternatively put a version from the version array as a default
var defaultTitle = "releases/2.5.2"; // title in the dropdown for the root version of the docs - alternatively put a version from the version array as a default

// list of all versions in the version folder
var versionArray = [
Expand All @@ -12,7 +12,8 @@ function createDropdown()
"releases/2.3.0",
"releases/2.4.0",
"releases/2.5.0",
"releases/2.5.1"
"releases/2.5.1",
"releases/2.5.2",
];

var ignoreDefaultInVersionFolder = true;
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