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Combines various code quality tools into a single command with shared output for easier CI integration

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php-coding-standard (phpcstd)

diagram of the project workflow

phpcstd combines various code quality tools (e.g. linting and static analysis) into one, easy to use package which can be shared across teams and code bases.

There are two parts to this:

  1. phpcstd executes all the enabled tools and returns a single per-file error output
  2. In your projects, you depend on a single repository (e.g. acme/coding-standard) which depends on phpcstd and includes the various base configurations (e.g. phpmd.xml, ecs.yaml, ...). Your own projects then depend on your own coding standard.

phpcstd itself does not come with any tools preinstalled. You can take a look at my own coding standards as an example.

Tools supported

Tool Description
EasyCodingStandard Detects styling issues using a variety of linting tools
phpstan Runs logical checks
PHP Mess Detector Tries to keep code complexity to a minimum
php-parallel-lint Quickly lints the whole project against PHP (syntax) errors
psalm Yet another static analysis checker
composer-normalize Normalizes composer.json files

Getting started

composer require-dev spaceemotion/php-coding-standard

This will install the phpcstd binary to your vendor folder.

Configuration via .phpcstd(.dist).ini

To minimize dependencies, phpcstd used ini-files for its configuration. If no .phpcstd.ini file can be found in your project folder, a .phpcstd.dist.ini file will be used as fallback (if possible).

Command options

$ phpcstd [options] <files or folders>

--ci
  Changes the output format to checkstyle.xml for better CI integration

--fix
  Try to fix any linting errors (disables other tools)

--continue
  Just run the next check if the previous one failed

--help
  Displays this help message

Development

Using XDebug

This project uses composer/xdebug-handler to improve performance by disabling xdebug upon startup. To enable XDebug during development you need to set the following env variable: MYAPP_ALLOW_XDEBUG=1 (as written in their README).

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