Run ./install.sh
the first time you run.
Run ./run.sh
later.
Run ./run.sh *YOUR-PLAYER-ID*
to specify player ID (an integer). Player ID 0 is the master server.
If you didn’t provide *YOUR-PLAYER-ID*
, the script will ask you for it later.
On startup, the editor is by default in :INSERT
mode. Left click to create a note. It will snap to
the nearest coordinate with a just interval and simple time value to the nearest existing note.
Right click to delete a note and all its descendants. Drag a note to move it (with its descendants).
Use number key to switch instruments. Different instruments are represented in different colors.
Use the followings key to switch to :EDIT
mode.
e
- editing parameter
INTENSITY
p
- editing parameter
PAN
d
- editing parameter
DECAY
r
- editing parameter
REVERB
m
- editing parameter
MUTATE
In parameter editing mode, you can click on one note and drag up or down to adjust the selected parameter.
Use key i
to switch back to :INSERT
mode. Right click on a note to mute/unmute it (and all its descendants).
Use h
key to switch to rest insertion mode. You can insert a REST
note like regular note, which silence all the
current active voices.
- A substractive synth.
- A physics modeling synth. Simulate string instruments (pluck at short decay and bow at long decay).
- A physics modeling synth. Simulate drums.