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bucket.go
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package skiplistmap
import (
"sync/atomic"
"unsafe"
"github.com/kazu/elist_head"
list_head "github.com/kazu/loncha/lista_encabezado"
"github.com/kazu/skiplistmap/atomic_util"
"github.com/lk4d4/trylock"
)
const (
bucketStateNone uint32 = 0
bucketStateInit uint32 = 1
bucketStateActive uint32 = 2
)
type bucket struct {
_level int32
_len int32
reverse uint64
dummy entryHMap
downLevels []bucket
cntOfActiveLevels int32
state uint32
_itemPool *samepleItemPool
_parent *bucket
itemPoolFn func() *samepleItemPool
setItemPoolFn func(*samepleItemPool)
headPool list_head.ListHead
tailPool list_head.ListHead
muPool trylock.Mutex // FIXME: change sync.Mutex in go 1.18
// FIXME: debug only. should delete
//initStart time.Time
onOkFn func()
LevelHead list_head.ListHead // to same level bucket
list_head.ListHead
}
const bucketOffset = unsafe.Offsetof(emptyBucket.ListHead)
const bucketOffsetLevel = unsafe.Offsetof(emptyBucket.LevelHead)
func newBucket() (new *bucket) {
new = &bucket{
_itemPool: &samepleItemPool{},
}
new._itemPool.Init()
new._initItemPool(true)
new.setupPool()
return new
}
func (e *bucket) initItemPool() {
e._initItemPool(false)
}
func (e *bucket) _initItemPool(force bool) {
if force || e._itemPool == nil {
list_head.InitAsEmpty(&e.headPool, &e.tailPool)
}
}
func (e *bucket) setupPool() {
if e._itemPool != nil && e._itemPool.Prev() != &e.headPool {
e.tailPool.InsertBefore(e._itemPool.PtrListHead())
}
}
func (e *bucket) Offset() uintptr {
return bucketOffset
}
func (e *bucket) OffsetLevel() uintptr {
return bucketOffsetLevel
}
func (e *bucket) PtrListHead() *list_head.ListHead {
return &e.ListHead
}
func (e *bucket) PtrLevelHead() *list_head.ListHead {
return &e.LevelHead
}
func (e *bucket) FromListHead(head *list_head.ListHead) list_head.List {
return bucketFromListHead(head)
}
func bucketFromListHead(head *list_head.ListHead) *bucket {
return (*bucket)(ElementOf(unsafe.Pointer(head), bucketOffset))
}
//go:nocheckptr
func bucketFromLevelHead(head *list_head.ListHead) *bucket {
// if head == nil {
// return nil
// }
// return (*bucket)(unsafe.Pointer(uintptr(unsafe.Pointer(head)) - emptyBucket.OffsetLevel()))
return (*bucket)(ElementOf(unsafe.Pointer(head), bucketOffsetLevel))
}
func (b *bucket) len() int32 {
if b._itemPool == nil && b.itemPoolFn == nil {
return atomic.LoadInt32(&b._len)
}
return int32(len(b.itemPool().items))
}
func (b *bucket) itemPool() *samepleItemPool {
if b._itemPool != nil && b.tailPool.Prev() != b.headPool.Prev() {
return samepleItemPoolFromListHead(b.tailPool.Prev())
}
if b._parent != nil {
return b._parent.itemPool()
}
if b.itemPoolFn != nil {
return b.itemPoolFn()
}
// FIXME: should set max of retry
return b.itemPool()
}
func (b *bucket) SetItemPool(pool *samepleItemPool) {
b.setItemPool(pool)
}
func (b *bucket) setItemPool(pool *samepleItemPool) {
if b._parent != nil {
b._parent.setItemPool(pool)
return
}
if b._itemPool != nil && b.tailPool.Prev() != b.headPool.Prev() {
b._itemPool = pool
return
}
if b.tailPool.Prev() == b.headPool.Prev() {
pool.Init()
b.tailPool.InsertBefore(pool.PtrListHead())
for {
if atomic.CompareAndSwapPointer(
(*unsafe.Pointer)(unsafe.Pointer(&b._itemPool)),
unsafe.Pointer(b._itemPool),
unsafe.Pointer(pool)) {
break
}
Log(LogWarn, "retry bucket._itemPool = pool")
}
return
}
if b.setItemPoolFn != nil {
b.setItemPoolFn(pool)
return
}
pool.Init()
b._itemPool = pool
b.setupPool()
return
}
func (b *bucket) nextAsB() *bucket {
//if b.ListHead.DirectNext().Empty() {
next := b.ListHead.Next()
if next == next.DirectNext() {
//if next.Empty() {
return b
}
//return bucketFromListHead(b.ListHead.DirectNext())
return bucketFromListHead(next)
}
func (b *bucket) prevAsB() *bucket {
return b._prevAsB(true)
}
func (b *bucket) _prevAsB(isSame bool) (prevB *bucket) {
//if b.ListHead.DirectPrev().Empty() {
prev := b.ListHead.Prev()
if prev == prev.DirectPrev() {
//if prev.Empty() {
return b
}
//return bucketFromListHead(b.ListHead.DirectPrev())
prevB = bucketFromListHead(prev)
if isSame || prevB.reverse != b.reverse {
return
}
return prevB._prevAsB(isSame)
}
func (b *bucket) NextOnLevel() *bucket {
n := b.LevelHead.Next()
nn := n.Next()
if n == nn {
return b
}
return bucketFromLevelHead(n)
// return bucketFromLevelHead(b.LevelHead.Next())
}
func (b *bucket) PrevOnLevel() *bucket {
p := b.LevelHead.Prev()
pp := p.Prev()
if p == pp {
return b
}
return bucketFromLevelHead(p)
}
func (b *bucket) NextEntry() *entryHMap {
if b.head() == nil {
return nil
}
head := b.head()
if !head.DirectNext().Empty() {
head = head.DirectNext()
}
if !head.Empty() {
return entryHMapFromListHead(head)
}
return nil
}
func (b *bucket) PrevEntry() *entryHMap {
if b.head() == nil {
return nil
}
head := b.head()
if !head.DirectPrev().Empty() {
head = head.DirectPrev()
}
if !head.Empty() {
return entryHMapFromListHead(head)
}
return nil
}
func (b *bucket) entry(h *Map) (e HMapEntry) {
if b.head() == nil {
return nil
}
head := b.head()
if !head.Empty() {
return h.ItemFn().HmapEntryFromListHead(head)
}
result := b.NextEntry()
if result == nil {
return nil
}
return result
}
type commonOpt struct {
onOk bool
}
type cOptFn func(opt *commonOpt) cOptFn
func useOnOk(t bool) cOptFn {
return func(opt *commonOpt) cOptFn {
prev := opt.onOk
opt.onOk = t
return useOnOk(prev)
}
}
func (o *commonOpt) Option(opts ...cOptFn) (prevs []cOptFn) {
for i := range opts {
prevs = append(prevs, opts[i](o))
}
return
}
func (b *bucket) largestDown(ignoreNoPool, ignoreNoInitDummy bool) *bucket {
if len(b.downLevels) == 0 {
return b
}
for i := len(b.downLevels) - 1; i > -1; i-- {
if b.downLevels[i].level() == 0 || b.downLevels[i].reverse == 0 {
continue
}
//FIXME: should not lookup direct
if ignoreNoPool && b.downLevels[i]._itemPool == nil {
continue
}
if ignoreNoInitDummy && b.downLevels[i].state != bucketStateActive {
continue
}
return b.downLevels[i].largestDown(ignoreNoPool, ignoreNoInitDummy)
}
return b
}
func (b *bucket) _validateItemsNear() {
var bp, bn *bucket
_, _ = bp, bn
if b.itemPool().validateItems() != nil {
bp = b.prevAsB()
bn = b.nextAsB()
}
if b.prevAsB().itemPool().validateItems() != nil {
bp = b.prevAsB().prevAsB()
bn = b
}
if b.nextAsB().itemPool().validateItems() != nil {
bp = b
bn = b.nextAsB().nextAsB()
}
}
func (b *bucket) GetItem(r uint64) (MapItem, *samepleItemPool, unlocker) {
return b.itemPool().getWithFn(r, &b.muPool)
}
func (b *bucket) RunLazyUnlocker(fn unlocker) {
fn(&b.muPool)
}
func (b *bucket) headNoWaitEmpty() *elist_head.ListHead {
return b._head()
}
func (b *bucket) head() *elist_head.ListHead {
if b._itemPool != nil {
return b._head()
}
for i := 0; i < 100; i++ {
head := b._head()
if head != nil && !head.Empty() {
return head
}
if i > 0 {
Log(LogWarn, "bucket.head retry=%d", i)
}
}
if IsInfo() {
isEmptyListHead := b.ListHead.Empty()
isEmptyLevelHead := b.LevelHead.Empty()
_, _ = isEmptyListHead, isEmptyLevelHead
}
return b._head()
}
func (b *bucket) _head() *elist_head.ListHead {
if b._parent != nil {
return b._parent.head()
}
// no embedded pool
if b._itemPool == nil {
return &b.dummy.ListHead
}
if b.tailPool.Prev() == b.headPool.Prev() {
return &b.dummy.ListHead
}
if b.tailPool.Prev().IsMarked() {
return b.nextAsB().head()
}
return &b.dummy.ListHead
}
func (b *bucket) isRequireOnOk() bool {
return b.state != bucketStateActive && !b.ListHead.IsSingle() && !b.LevelHead.IsSingle() && !b.dummy.IsSingle() && !b.dummy.Empty()
}
func (b *bucket) setLevel(l int32) (prev int32) {
prev = atomic.LoadInt32(&b._level)
atomic.StoreInt32(&b._level, l)
return
}
func (b *bucket) level() (prev int32) {
return atomic.LoadInt32(&b._level)
}
type bucketSlice struct {
data unsafe.Pointer
len int
cap int
}
const bucketDownlevelsOffset = unsafe.Offsetof(emptyBucket.downLevels)
const bucketSize = unsafe.Sizeof(*emptyBucket)
func (b *bucket) ptrDownLevels() *bucketSlice {
return (*bucketSlice)(unsafe.Add(unsafe.Pointer(b), bucketDownlevelsOffset))
}
func (list *bucketSlice) at(i int) (result *bucket) {
return list._at(i, true)
}
func (list *bucketSlice) _at(i int, checklen bool) (result *bucket) {
if checklen && atomic_util.LoadInt(&list.len) <= i {
return nil
} else if atomic_util.LoadInt(&list.cap) <= i {
return nil
}
data := atomic.LoadPointer(&list.data)
return (*bucket)(unsafe.Add(data, i*int(bucketSize)))
}
func (list *bucketSlice) Len() int {
return atomic_util.LoadInt(&list.len)
}
func (list *bucketSlice) Cap() int {
return atomic_util.LoadInt(&list.cap)
}