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Hiraoka committed Oct 24, 2020
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4 changes: 2 additions & 2 deletions README.md
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## Major changes

### 0.5.0-pre*
### 0.5.0

* Support ownerships of stones by facial expressions.
* Support `*.gib`, `*.ngf`, `*.ugf`, and `*.ugi` in addition to `*.sgf`.
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Incompatibilities:

* Upgrade libraries (Electron 9, etc.). So you may need to do "npm install" again.
* Upgrade libraries (Electron 10, etc.). So you may need to do "npm install" again.

### 0.4.0

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81 changes: 25 additions & 56 deletions build_with/release.md
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# Release notes

## LizGoban 0.5.0-pre6
## LizGoban 0.5.0

* Fix minor bugs, etc.
* Support ownerships of stones by facial expressions.
* Support `*.gib`, `*.ngf`, `*.ugf`, and `*.ugi` in addition to `*.sgf`.
* Modify "File" menu slightly for convenience.
* Officially support reuse of analyses like Lizzie.
* Add "Save/Copy SGF with analysis" into menu. (compatible with Lizzie 0.7.2)
* Add more configurations (rules, komi, handicap, stone_style) into `preset` in `config.json`.
* Omit marks for too minor suggestions on the board.
* Automatically start quick overview after reading SGF.
* Experimentally add "Tool > Experimental > Tsumego frame" for solving life & death problems. (See "Tips" section in "Help" menu.)
* Improve display by "c" key + mouse hover on existing stones.
* Stop pondering in match vs. AI if human's move is played in pausing.
* Borrow some ideas from [KaTrain](https://github.com/sanderland/katrain/).
* Show mistakes and actually punished scores on stones.
* Click on a stone to temporarily show the past board.
* Double-click on a stone to jump to the move.
* [Fix wrong komi in Fox SGF.](https://github.com/sanderland/katrain/issues/177)
* Make KataGo aggressive for handicap games automatically in "match vs. AI" or "AI vs. AI". ("!" is appended to the engine names in the title bar.)
* In "AI vs. AI", show the principal variations of both AIs side by side by "1" key (keep holding down) if "Two boards A (main+PV)" is selected from "View" menu.
* Separate estimations for different komi etc. in winrate graph.
* Support HA (handicap) property in SGF.

Incompatibilities:

* Upgrade libraries (Electron 10, etc.). So you may need to do "npm install" again.

### To use it on 64bit Windows immediately

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* engines and neural networks: [KataGo](https://github.com/lightvector/KataGo/)
* facial stone images: [Goisisan](https://www.asahi-net.or.jp/~hk6t-itu/igo/goisisan.html)

# (Previous versions)

## LizGoban 0.5.0-pre5

* Fix "Failed to serialize arguments" error by "Silent replay" in "Tool" menu.

## LizGoban 0.5.0-pre4

* Modify the built-in engines of the all-in-one package.
* Upgrade KataGo to [1.6.1](https://github.com/lightvector/KataGo/releases/tag/v1.6.1).
* Pack three versions of KataGo (CPU, modern CPU, GPU).
* Drop Leela Zero to reduce the file size.
* Make KataGo aggressive for handicap games automatically in "match vs. AI" or "AI vs. AI". ("!" is appended to the engine names in the title bar.)
* In "AI vs. AI", show the principal variations of both AIs side by side by "1" key (keep holding down) if "Two boards A (main+PV)" is selected from "View" menu.
* Separate estimations for different komi etc. in winrate graph.
* Support HA (handicap) property in SGF.
* Fix minor bugs.

## LizGoban 0.5.0-pre3

* Upgrade the built-in engine of the all-in-one package to [KataGo 1.5.0](https://github.com/lightvector/KataGo/releases/tag/1.5.0) (OpenCL) for better performance in some environments.
* Borrow some ideas from [KaTrain](https://github.com/sanderland/katrain/).
* Show mistakes and actually punished scores on stones.
* Click on a stone to temporarily show the past board.
* Double-click on a stone to jump to the move.
* Improve display by "c" key + mouse hover on existing stones.
* Improve "Tool > Experimental > Tsumego frame" for solving life & death problems. (See "Tips" section in "Help" menu.)
* Officially support reuse of analyses like Lizzie.
* Add "Save/Copy SGF with analysis" into menu. (compatible with Lizzie 0.7.2)
* Automatically start quick overview after reading SGF.
* Stop pondering in match vs. AI if human's move is played in pausing.
* Fix minor bugs etc.

Incompatibilities:

* Upgrade libraries (Electron 9, etc.). So you may need to do "npm install" again.

## LizGoban 0.5.0-pre2

* Fix KataGo's initial tuning in every run of the all-in-one package.
* Upgrade the built-in engine of the all-in-one package to [KataGo 1.4.4](https://github.com/lightvector/KataGo/releases/tag/v1.4.4) (OpenCL) for the above fix.
* Modify "File" menu slightly for convenience.
* Add more configurations (rules, komi, handicap) into `preset` in `config.json`.

## LizGoban 0.5.0-pre1

Thanks to [Goisisan](https://www.asahi-net.or.jp/~hk6t-itu/igo/goisisan.html) by Tororo, a new stone style is available in the all-in-one package `LizGoban-*_win_*.zip` for 64bit Windows. The ownerships of stones are indicated by their facial expressions in this style. To try it...

1. Select View > Stone > Face.
2. Select Preset > KataGo. The first run of KataGo may take a long time (1 hour or more, for example) for its initial tuning.
3. (Enable View > Ownership if you have disabled it.)

See README if you want to use this style without the all-in-one package.
2 changes: 1 addition & 1 deletion package.json
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{
"name": "LizGoban",
"version": "0.5.0-pre6",
"version": "0.5.0",
"description": "An analysis tool of the game Go with Leela Zero and KataGo",
"author": "kaorahi <[email protected]>",
"license": "GPL-3.0",
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