Baku provides a simple Entity Component System framework for use with Ruby game engines. It has been tested with Gosu, but should be flexible enough to work with any Ruby project that has a game loop.
Baku is still very much a work in progress. There are undoubtedly bugs. I will be continually iterating and improving on it as I use it for my personal game development projects. Enjoy!
The Baku wiki includes a quick start guide if you're already familiar with the ECS approach. If not, there is also a descriptive tutorial that will cover ECS concepts while walking you through setting up Gosu with Baku.
Add this line to your application's Gemfile:
gem 'baku'
And then execute:
$ bundle
Or install it yourself as:
$ gem install baku
After checking out the repo, run bin/setup
to install dependencies. Then, run
rake spec
to run the tests. You can also run bin/console
for an interactive
prompt that will allow you to experiment.
To install this gem onto your local machine, run bundle exec rake install
. To
release a new version, update the version number in version.rb
, and then run
bundle exec rake release
, which will create a git tag for the version, push git
commits and tags, and push the .gem
file to
rubygems.org.
Bug reports and pull requests are welcome on GitHub at https://github.com/jtuttle/baku.
The gem is available as open source under the terms of the MIT License.