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fix: Improve detection/placement when slices are falling and landing
Deploy to Pages #47: Commit 9435bfd pushed by joshuacurtiss
August 6, 2024 01:59 43s main
August 6, 2024 01:59 43s
fix: Improve detection when slices are falling
Deploy to Pages #46: Commit c06a5fc pushed by joshuacurtiss
August 5, 2024 01:54 40s main
August 5, 2024 01:54 40s
feat: Reduce enemy respawn time frame
Deploy to Pages #45: Commit 9ab7249 pushed by joshuacurtiss
August 3, 2024 22:23 38s main
August 3, 2024 22:23 38s
feat: Reduce enemy respawn time frame
Deploy to Pages #44: Commit 7ad2766 pushed by joshuacurtiss
August 3, 2024 22:07 45s main
August 3, 2024 22:07 45s
chore: Add real level 6
Deploy to Pages #43: Commit 81178e1 pushed by joshuacurtiss
August 3, 2024 05:09 53s main
August 3, 2024 05:09 53s
fix: Enemy is frozen for first 2 secs
Deploy to Pages #42: Commit 3329e13 pushed by joshuacurtiss
July 29, 2024 07:45 46s main
July 29, 2024 07:45 46s
chore: Add real level 3
Deploy to Pages #41: Commit 8abfb25 pushed by joshuacurtiss
July 29, 2024 07:07 41s main
July 29, 2024 07:07 41s
chore: Add real level 2
Deploy to Pages #40: Commit 8e948ed pushed by joshuacurtiss
July 26, 2024 05:36 42s main
July 26, 2024 05:36 42s
Merge pull request #2 from joshuacurtiss/enemy-ai
Deploy to Pages #39: Commit 2d5e0c2 pushed by joshuacurtiss
July 26, 2024 04:53 48s main
July 26, 2024 04:53 48s
feat: Make pepper collision with enemies more generous
Deploy to Pages #38: Commit d4862b0 pushed by joshuacurtiss
July 5, 2024 15:16 51s main
July 5, 2024 15:16 51s
feat: Add burger level indicator
Deploy to Pages #37: Commit 6052008 pushed by joshuacurtiss
July 5, 2024 03:35 39s main
July 5, 2024 03:35 39s
ci: Update Actions to latest versions
Deploy to Pages #36: Commit a750fd5 pushed by joshuacurtiss
July 2, 2024 14:13 46s main
July 2, 2024 14:13 46s
build: Update package-lock.json
Deploy to Pages #35: Commit 7dd75a0 pushed by joshuacurtiss
July 2, 2024 14:07 44s main
July 2, 2024 14:07 44s
Merge pull request #1 from joshuacurtiss/settings
Deploy to Pages #34: Commit f23a1db pushed by joshuacurtiss
July 2, 2024 05:53 47s main
July 2, 2024 05:53 47s
fix: Ensure enemies move with slices when they bump into other slices
Deploy to Pages #33: Commit 380d919 pushed by joshuacurtiss
June 16, 2024 19:25 38s main
June 16, 2024 19:25 38s
feat: Score points on enemy squash and slice land
Deploy to Pages #32: Commit 75cdb84 pushed by joshuacurtiss
June 14, 2024 06:19 37s main
June 14, 2024 06:19 37s
fix: Improve detection of enemies on a slice
Deploy to Pages #31: Commit ee2227c pushed by joshuacurtiss
June 11, 2024 22:28 37s main
June 11, 2024 22:28 37s
feat: Implement slices in game scene
Deploy to Pages #30: Commit 35e2a7a pushed by joshuacurtiss
June 9, 2024 05:54 36s main
June 9, 2024 05:54 36s
refactor: Use Level component instead of levels.json
Deploy to Pages #29: Commit 5b8564a pushed by joshuacurtiss
June 8, 2024 06:22 38s main
June 8, 2024 06:22 38s
refactor: Use Level component instead of levels.json
Deploy to Pages #28: Commit fe39b72 pushed by joshuacurtiss
June 8, 2024 06:01 36s main
June 8, 2024 06:01 36s
fix: Use "current-player" tag for onUpdate events
Deploy to Pages #27: Commit f9ceaf8 pushed by joshuacurtiss
June 8, 2024 02:14 43s main
June 8, 2024 02:14 43s
wip
Deploy to Pages #26: Commit 9f2f08f pushed by joshuacurtiss
June 8, 2024 01:30 44s main
June 8, 2024 01:30 44s
feat: Add favicon to HTML
Deploy to Pages #25: Commit 4662d43 pushed by joshuacurtiss
June 7, 2024 22:45 35s main
June 7, 2024 22:45 35s
feat: Add favicon to HTML
Deploy to Pages #24: Commit 372e393 pushed by joshuacurtiss
June 7, 2024 22:32 36s main
June 7, 2024 22:32 36s
fix: Freeze enemies when you die or win
Deploy to Pages #23: Commit 5b8513d pushed by joshuacurtiss
June 7, 2024 21:51 41s main
June 7, 2024 21:51 41s