Releases: jorio/Nanosaur
Nanosaur 1.4.4
- Fixed physics for very high framerates
- Ironed out problems with first-person camera
- New settings: aspect ratio (#25), sky color, deinonychus dentistry fix
- Pin GPS to upper-right corner of 3D viewport in widescreen mode (#33)
- Fix frustum culling inconsistencies
- HiDPI (Retina) support
- Other stability, performance and cosmetic fixes
- SDL 2.26.2
- New build target: Linux/aarch64 (ARM64)
This port is provided free of charge! If you'd like to support the development of Pangea game ports, feel free to visit https://jorio.itch.io and name your own price for any of the games there. Much appreciated! π
Nanosaur 1.4.3
- Seamless terrain texturing.
- Stability fixes.
- macOS: Builds are now notarized.
- Windows/Linux: New video settings.
This port is provided free of charge! If you'd like to support the development of Pangea game ports, feel free to visit https://jorio.itch.io and name your own price for any of the games there. Much appreciated! π
Nanosaur 1.4.2
- Full rewrite of the 3D renderer. Fixes performance on Apple Silicon and other systems (Issue #8).
- Keyboard inputs can now be remapped (Issue #2).
- Basic gamepad support.
- Switching between Extreme and Easy modes is now performed in the game's settings screen (Issue #9, thanks @shpface).
- New options in game settings (music, ambient, debug title bar).
- Better fade in/out implementation.
Nanosaur 1.4.1
You can now pick Nanosaur Extreme when launching the game.
January 13, 2021: re-built version 1.4.1 for Windows to fix the game being flagged as a false positive by Windows Defender. This was an issue with rcedit (link), which was used to set the icon on the application β we've switched to another method to do this now.
Nanosaur 1.4.0
Initial playable release