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React Simon Clone

This project is a functional clone inspired by the 1980's Milton Bradley game Simon, with minor functional changes. It was built using React. The game may be toggled between Fast and Slow modes (speed of computer's playback of sequence) and Strict mode (on/off...in "on", any missed button in the sequence results in a loss, as opposed to the round repeating). Press start to play. Press reset at any time available to reset the game. Wait for the sequence playback to end and then tap the identical sequence. At the end of the allocated number of button taps for the round, the result will appear (new round, repeat round, lose, or win).

Getting Started

Prerequisites

This project requires a modern desktop or mobile browser, with JavaScript enabled, to properly render/function.

Deployment

This project is currently deployed here on GitHub Pages.

Built With

Contributing

Please submit a pull request for contribution consideration.

Versioning

We use Git for versioning.

Authors

  • Jonathan Brunt - Initial work - GitHub

License

This project is licensed under the MIT License - see the LICENSE file for details

Acknowledgments

  • A special thanks to Aaron Burk for UI/UX review and suggestions during production

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A clone of the 1980's classic "Simon" using React and styled-components

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