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#father's day jam - for nathan =] started 05/05/2015

REQUIRED LIB - pmi PyxelEdit-Map-Importer

ALT-T for TODOreview!

ideas/concepts

top down walk around, roguelike Travel across/through backyards. Each layout is different. Random. Tasks in each backyard: -flip burger -find baby, return to stroller -avoid/destroy enemies

tasks give you extra points, enemies give you experience.

Break through fence (3 hits/turns) to get to next backyard

upgradeable spatula/weapon upgradeable apron/armor

//todo: needs a direction/goal for each level. the fence on the edge of the level is where you need to break through //todo: tasks in backyard - find baby and return to stroller //todo: tasks in backyard - find bbq and flip the burger //todo: @later random level generation //todo: @later fog of war //todo: finish setting up windows virtualbox for compiling win builds. nothing else.

//todo: the plan to finish @FINISH -make a simple menu. show the tilemap, a title, and some text explaining what to do. simple. -when starting game, draw player/child and enemies, do the camera focus thing -all player has to do is touch the gate with child in hand. enemies don't hurt child -make a game over state if the player's life hits 0. restart

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backyard roguelike, created for the Father's Day Jam

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