JEngine is a cross-platform 2D C++ game engine. JEngine aims to provide the basic elements of a game engine for simplicity and versatility.
At the moment, this is mostly for me so I can write games more easily
- Cross-platform (tested on Windows, Mac and Linux)
- Easy to get up and running (minimal startup code)
- Basic quad/texture rendering
- Modern OpenGL
- Spritesheets
- Font loading and rendering (TTF)
- Audio (WAV/MP3) loading and playback (+Lowpass filter)
- Basic animation