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Spearhead 1944 Terrain Assets for packing

https://community.bistudio.com/wiki/Spearhead_1944_Normandy#Substitute_Files
14th September 2023



These .p3d files will allow you create and pack terrains using map objects from the Spearhead 1944 package.
The files provided are "origami" substitutes for the real models, this means that they only visually approximate the appearance of the object, however they will accurately represent the bounds of the object.

Extract the files into your work drive (P:\) so that you have this folder structure:

P:\ww2\SPE_Structures\...

P:\ww2\SPE_Vegetation\...

P:\ww2\SPE_Water\...


This will enable you to pack terrains correctly and to a limited degree allow rudimentary previewing via Buldozer. It is strongly recommended to use in game tools for object population such as "Plopper", as you will be able to acurately see what the objects look like.
Performing work in Buldozer is possible, however will likely lead to a trial and error process due to the reduced accuraty in the visual representation of the objects.

Working directly in Arma 3 will produce the best results.

Additionally the following models have snap points included within the models which may help with placement within terrain builder:

SPE_Structures\Infrastructure\Bridges\SPE_Bridge_Stone_01
SPE_Structures\Infrastructure\Bridges\SPE_Bridge_Stone_Down
SPE_Structures\Infrastructure\Bridges\SPE_Bridge_Stone_Up

SPE_Structures\Military\Trenches\SPE_Cnc_Trench_4m
SPE_Structures\Military\Trenches\SPE_Cnc_Trench_8m
SPE_Structures\Military\Trenches\SPE_Cnc_Trench_45_Ext
SPE_Structures\Military\Trenches\SPE_Cnc_Trench_45_Int
SPE_Structures\Military\Trenches\SPE_Cnc_Trench_90_Ext
SPE_Structures\Military\Trenches\SPE_Cnc_Trench_90_Int
SPE_Structures\Military\Trenches\SPE_Cnc_Trench_135_Ext
SPE_Structures\Military\Trenches\SPE_Cnc_Trench_135_Int

SPE_Vegetation\Bocage\SPE_bocage_long_mound
SPE_Vegetation\Bocage\SPE_bocage_long_mound_LC
SPE_Vegetation\Bocage\SPE_bocage_long_mound_exp_LC
SPE_Vegetation\Bocage\SPE_bocage_long_mound_rn_LC
SPE_Vegetation\Bocage\SPE_bocage_short_mound
SPE_Vegetation\Bocage\SPE_bocage_short_mound_LC
SPE_Vegetation\Bocage\SPE_bocage_short_mound_exp_LC
SPE_Vegetation\Bocage\SPE_bocage_short_mound_rn_LC
SPE_Vegetation\Bocage\SPE_bocage_Tree_01_mound
SPE_Vegetation\Bocage\SPE_bocage_Tree_01_mound_LC
SPE_Vegetation\Bocage\SPE_bocage_Tree_01_mound_exp_LC
SPE_Vegetation\Bocage\SPE_bocage_Tree_01_mound_rn_LC
SPE_Vegetation\Bocage\SPE_bocage_Tree_02_mound
SPE_Vegetation\Bocage\SPE_bocage_Tree_02_mound_LC
SPE_Vegetation\Bocage\SPE_bocage_Tree_02_mound_exp_LC
SPE_Vegetation\Bocage\SPE_bocage_Tree_02_mound_rn_LC
SPE_Vegetation\Bocage\SPE_bocage_Tree_03_mound
SPE_Vegetation\Bocage\SPE_bocage_Tree_03_mound_LC
SPE_Vegetation\Bocage\SPE_bocage_Tree_03_mound_exp_LC
SPE_Vegetation\Bocage\SPE_bocage_Tree_03_mound_rn_LC

SPE_Vegetation\Bocage\SPE_mound_end_01
SPE_Vegetation\Bocage\SPE_mound_end_01_LC
SPE_Vegetation\Bocage\SPE_mound_end_02
SPE_Vegetation\Bocage\SPE_mound_end_02_LC
SPE_Vegetation\Bocage\SPE_mound_long
SPE_Vegetation\Bocage\SPE_mound_long_LC
SPE_Vegetation\Bocage\SPE_mound_short
SPE_Vegetation\Bocage\SPE_mound_short_LC
SPE_Vegetation\Bocage\SPE_mound_low_01
SPE_Vegetation\Bocage\SPE_mound_low_01_LC
SPE_Vegetation\Bocage\SPE_mound_low_02
SPE_Vegetation\Bocage\SPE_mound_low_02_LC

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SPE Substitute TBFiles for Spearhead Arma 3

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