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Shapekeys and Bug Fixes

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@johnroper100 johnroper100 released this 23 Aug 22:52
· 2 commits to master since this release

The CrowdMaster team is proud to present v1.3.2!

This release brings the ability to overlap actions, and control shapekeys on your agents. In addition, many bugs were fixed during our work. You can view the full release notes below.

Please note that the output node default has been changed from rz to Position Y so your node graphs may need updating.

As usual:

Thank you to the CrowdMaster team (Peter Noble, John Roper) as well as Christian Campos Angulo, Andrew Buttery and Patrick Crawford.

Documentation and download can be found at http://crowdmaster.org

Release Notes

Additions

Updates

  • Draw path directions should only show for the active path (6e948fc)
  • Ground channel can now be used without applying transforms (758f436)
  • Using python logging instead of print (2a44f49)

Bugs Fixed

  • Ground channel doesn't output anything when no ground found (97e09fe)
  • Simulation did not reset when resetting groups (3a8ace1)
  • Rotation was being scaled (7a027bf)
  • Path depth first search was hitting recursion limit and failing (527b331)