I am a programmer and artist with a life-long interest in computing; especially interactive media. I have been making art, programming, and creating games since I was a child. I have an extremely wide range of experience with all things visual and interactive.
Note
I am interested in all contract and employment opportunities; especially those using Unity engine.
- Unity based interactive media. Development, design, and all other aspects.
- Unity interactive media and game development since 2015.
- App design and development, all aspects
- UI
- Gameplay
- Shader programming
- 2D and 2D animation
- 3D and some 3D animation
- Graphic design, illustration, and animation since 2003.
- Content for both web/devices and print
- Branding
- Marketing
- UX, front-end development, and web design since 2003.
- (X)HTML(5)
- Javascript
- CSS
- SVG
- Animation
- UI design
- Copy, content, and graphics
- Desktop VR Unity game development from 2015-2018 (Where I now use XR I am focussed on mobile apps/onboard apps).
- HTC Vive
- Oculus (DK, Rift)
- Roomscale experiences and interactions
- Sub-roomscale experiences and interactions
- Mobile app development from 2015-2018 (Mostly 'serious' utility apps, which is no longer my focus).
- Android (Play Store, B2C)
- iOS (App Store, B2C)
- Full-stack web development from 2011-2018.
- CMS/CMF implementations and customisations
- LAMP/LEMP, ASP.NET
- Back-end and front-end UX for customers and staff
- Optimisations front and back, caching, etc
- Server and service management, mostly large customer-facing websites
- Plugin and extension development for unique customer needs; PHP, C# (ASP.NET)
- Unity engine (Advanced)
- Affinity Photo, Designer (Advanced); Publisher (Mid)
- Adobe Ps, Ai, (Advanced); Id (Mid)
- Blender (Mid)
- Git (Mid)
- Many others at a working level
2011: BA Honours 1st Class; Animation & Illustration. Coventry University. Focussed on interactive media design & development.