Skip to content
View johnpenny's full-sized avatar

Highlights

  • Pro

Block or report johnpenny

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
johnpenny/README.md

John Penny — Development & Design

I am a programmer and artist with a life-long interest in computing; especially interactive media. I have been making art, programming, and creating games since I was a child. I have an extremely wide range of experience with all things visual and interactive.

Note

I am interested in all contract and employment opportunities; especially those using Unity engine.

Contact

[email protected]

Web

johnpenny.uk

Current Professional Focus

  • Unity based interactive media. Development, design, and all other aspects.

Professional Experience

  • Unity interactive media and game development since 2015.
    • App design and development, all aspects
    • UI
    • Gameplay
    • Shader programming
    • 2D and 2D animation
    • 3D and some 3D animation
  • Graphic design, illustration, and animation since 2003.
    • Content for both web/devices and print
    • Branding
    • Marketing
  • UX, front-end development, and web design since 2003.
    • (X)HTML(5)
    • Javascript
    • CSS
    • SVG
    • Animation
    • UI design
    • Copy, content, and graphics
  • Desktop VR Unity game development from 2015-2018 (Where I now use XR I am focussed on mobile apps/onboard apps).
    • HTC Vive
    • Oculus (DK, Rift)
    • Roomscale experiences and interactions
    • Sub-roomscale experiences and interactions
  • Mobile app development from 2015-2018 (Mostly 'serious' utility apps, which is no longer my focus).
    • Android (Play Store, B2C)
    • iOS (App Store, B2C)
  • Full-stack web development from 2011-2018.
    • CMS/CMF implementations and customisations
    • LAMP/LEMP, ASP.NET
    • Back-end and front-end UX for customers and staff
    • Optimisations front and back, caching, etc
    • Server and service management, mostly large customer-facing websites
    • Plugin and extension development for unique customer needs; PHP, C# (ASP.NET)

App Skill Levels

  • Unity engine (Advanced)
  • Affinity Photo, Designer (Advanced); Publisher (Mid)
  • Adobe Ps, Ai, (Advanced); Id (Mid)
  • Blender (Mid)
  • Git (Mid)
  • Many others at a working level

Education

2011: BA Honours 1st Class; Animation & Illustration. Coventry University. Focussed on interactive media design & development.

Popular repositories Loading

  1. dotnetframework.aspnetcore.msfs-2020-api-host dotnetframework.aspnetcore.msfs-2020-api-host Public

    A REST API host for the Microsoft Flight Simulator 2020 SimConnect API - Including map overlay & sync applet.

    JavaScript 3 2

  2. homebridge.owntone.virtualradio homebridge.owntone.virtualradio Public

    A Homebridge plugin for OwnTone control via HomeKit

    TypeScript 3

  3. sdr.rtl_power.quicklook sdr.rtl_power.quicklook Public

    Software Defined Radio • rtl_power • Quick Look • rtlpql

    JavaScript 2

  4. tts-grid-objects tts-grid-objects Public

    HTML 1

  5. tts-poker-table-coverings tts-poker-table-coverings Public

  6. arduino.switchingbuttonbox arduino.switchingbuttonbox Public

    A simple media/game USB plug and play 'mode switching' button box. Using a Sparkfun Pro Micro.

    C++