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@jekyllgrim jekyllgrim released this 31 May 17:06
· 746 commits to master since this release

Changelog

  • Fixed incorrect Clip amount at game start
  • Fixed Modern Guns not shooting bullets if bullet tracers were disabled in the options
  • Fixed Invisibility Sphere looking incorrect with certain translucency settings
  • Optimized BFG Ball light trail
  • Optimized Modern Plasmaball light trail
  • Added new lightning effect for BFG orb that arcs towards floors and ceilings
  • Added a vastly improved set of sprites with detailed animation for Heart Column (green column with a beatin heart on it)
  • Big brown trees now occasionally shed leaves
  • Updated Cacodemon orb with new looks and special effects to make it look more like "ball lightning" (as it's described in the official Doom manual)
  • Added missing dynamic lights for rockets, BFG attacks, Modern rocket and grenade explosions, and some other effects
  • Ricochet sparks and debris produced by bullets will now slide along the floor while fading out instead of disappearing immediatelly upon hitting the floor
  • Destructible decorative corpses aren't available in this version due to being in the process of transition to zscript