Pre-7 development release 05.20.2019
Pre-release
Pre-release
How to play instructions at the bottom.
Chanelog
- Fixed Health Bonus showing "test" message on pickup (thanks @Latin00032)
- Fixed Vanilla/Enhanced bullet weapons not using ammo when tracers are disabled (thanks dontpokethebear3893)
- Updated Fire and Green Fire death animations with new effects and smooth color transitions (thanks kodi)
- Updated Plasma death animation with smooth color transition (thanks kodi)
- Added smooth long red trail to Revenant missiles
- Converted to ZScript and updated all light sources and Explosive Barrel (other decorations WIP)
- Updated sprites, halos and dynamic lights for torches, candle and candelabras, as well as lamps (performance should be somewhat updated as well)
- New explosive barrel sprites showing bubbles. A broken piece of a barrel is left when it's exploded. Added new sound to differentiate from vanilla Doom explosions
- Objects/decorations can't be enabled/disabled yet but this will be added
How to play
Download the "source code .zip" below. Don't unpack! Run it as you'd run any .wad or .pk3:
gzdoom.exe -file Beautiful-Doom.zip
(Optional) Rename .zip to .pk3 to remember you don't need to unpack it.