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This pull request contains code changes to the already existing android code solving some of the issues. It is linked to Issue #83.
It has been minimally tested on a Google Pixel 3a but I could listen to other participants and they could hear me.
Key things are:
iNewPrefMonoBufferSize
inCSound::Init()
I guess there's still a lot of work to do in the handling of error cases and possible variations in the oboe behaviour across different devices, but I hope this could be a starting point.
Please comment.