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//* This file is explicitly licensed under the MIT license. *// | ||
//* Copyright (c) 2024 Citadel Station developers. *// | ||
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/** | ||
* Slip classes | ||
* | ||
* Despite being defined in the component file, this may be used basically everywhere. | ||
*/ | ||
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/// water slip | ||
#define SLIP_CLASS_WATER (1<<0) | ||
/// lube slip | ||
#define SLIP_CLASS_LUBRICANT (1<<1) | ||
/// oil slip | ||
/// | ||
/// * sensically this is just weaker [SLIP_CLASS_LUBRICANT] | ||
#define SLIP_CLASS_OIL (1<<2) | ||
/// no-grav / no-friction slips | ||
/// | ||
/// * used for very futuristic slips | ||
#define SLIP_CLASS_KINESIS (1<<3) | ||
/// ice-like surfaces | ||
#define SLIP_CLASS_ICE (1<<4) | ||
/// foam surfaces | ||
/// | ||
/// * not necessarily as bad as [SLIP_CLASS_OIL] but also specialized | ||
#define SLIP_CLASS_FOAM (1<<5) | ||
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// todo: DEFINE_BITFIELD_NEW |
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