This repository exists to maintain a comprehensive and up-to-date replica of the Wynncraft guild territory map. The project will continue until such a time until the API adds these fields. My goal is to ensure that all data—such as resources, trade routes, and guild ownership—remains consistent with how it exists. I welcome any contributions.
The territories.json
file contains key details for each territory, including:
- Territory Name: The name of a territory. Status: Accurate
- Resources: Details available resources such as emeralds, ore, crops, fish, and wood. Status: Cannot Verify Accuracy
- Trade Routes: Lists trade connections between territories. Status: Cannot Verify Accuracy
- Location: Specifies the geographical start and end points of each territory when available. Status: Accurate, some territories missing info
- Guild and Acquired This field is intentionally left as blank strings (
""
) due to the dynamic nature of guild ownership in Wynn.
It is important to note that some fields, such as Location, may be missing for certain territories due to API Bugs.
I welcome contributions to this project via pull requests. Please follow the guidelines below when submitting updates:
- Resources: Ensure that resource data reflects the most current information from Wynncraft.
- Trade Routes: Add or update connections between territories based on the latest trade routes.
- Guild Fields: Although guild ownership frequently changes, you are encouraged to update these fields with the most current information.
- Missing Fields: Fill in missing data (e.g., Location) where possible, especially for fields not provided by the current API.
- Fork the repository.
- Modify the
territories.json
file while maintaining the data structure (outlined below). - Submit a pull request with a summary of the changes made.
Example Territory:
"territoryName": {
"guild": {
"uuid": "",
"name": "",
"prefix": ""
},
"acquired": "",
"resources": {
"emeralds": "number",
"ore": "number",
"crops": "number",
"fish": "number",
"wood": "number"
},
"trade_routes": [
"Other Territory Name"
],
"location": {
"start": [x, y],
"end": [x, y]
}
}
Due to limitations with the API, some territories may have missing fields such as Location. If you have access to this information, I encourage you to provide updates. Guild fields are intentionally left as empty strings.
This project will remain active until the Wynncraft Guild Territory API adds the missing fields present in the JSON.