Because we do not hide what engine we use!
-
Add chosen scene with corresponding folder and
scripts/timer.gd
to your project. -
Find object Timer in the scene.
2.1. Set "Scene" property to your game's first scene.
2.2. Set WaitTime to how many second your splash will be on.
- 3d robot head (model by DJMaesen, CC)
- Godot head & Blender
- Blender & Godot head (inverse)