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Implement new functions in LegoAnimManager #1170

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@jonschz jonschz commented Nov 26, 2024

The new functions match correctly, but FUN_100604f0 seems to be susceptible to entropy - it matches to 100 % on BETA10 and it looks correct on LEGO1.

@jonschz jonschz changed the title Implement new functions in LegoAnimManager Implement new functions in LegoAnimManager Nov 26, 2024
// FUNCTION: LEGO1 0x1004b830
MxBool LegoAnimMMPresenter::FUN_1004b830()
{
return !(m_unk0x58 < 6);
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@foxtacles foxtacles Nov 26, 2024

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I think writing this as: m_unk0x58 >= e_unk6 is clearer - m_unk0x58 is some sort of state progression and this checks that it is in e_unk6 or later

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