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In foundry v11/v12 and dnd5e 3.2 (but not relevant).
When monks tests to reveal a roll it uses
const revealDice = game.dice3d ? game.settings.get("dice-so-nice", "immediatelyDisplayChatMessages") : true;
which causes a problem when dice so nice is active but not enabled. All of the revealDice tests could be replaced with
const revealDice = game.dice3d ? (game.settings.get("dice-so-nice", "immediatelyDisplayChatMessages") || !game.dice3d.isEnabled()) : true;
which will reveal the roll as required.
The text was updated successfully, but these errors were encountered:
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In foundry v11/v12 and dnd5e 3.2 (but not relevant).
When monks tests to reveal a roll it uses
which causes a problem when dice so nice is active but not enabled. All of the revealDice tests could be replaced with
which will reveal the roll as required.
The text was updated successfully, but these errors were encountered: