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fix: resumed visualizer not plotting correctly data while it was paus…
…ed (#1140) * feat: handle pausing visualizer * refactor: improve play/pause feature * chore: remove unused useFrame and improve initialTime comment
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Original file line number | Diff line number | Diff line change |
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import { EMITTER_WIDTH, EMITTER_X_POSITION_MULTIPLIER } from "./constants"; | ||
import { getEmitterPositions, getGenerateDynamicYZPosition, getTangleDistances, randomIntFromInterval } from "./utils"; | ||
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const generateYZPositions = getGenerateDynamicYZPosition(); | ||
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interface IPos { | ||
x: number; | ||
y: number; | ||
z: number; | ||
} | ||
export function getBlockTargetPosition(initPosition: IPos, bps: number): IPos { | ||
const { y, z } = generateYZPositions(bps, initPosition); | ||
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const emitterMinX = initPosition.x - EMITTER_WIDTH / 2; | ||
const emitterMaxX = initPosition.x + EMITTER_WIDTH / 2; | ||
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const minX = emitterMinX - (emitterMaxX - emitterMinX) * EMITTER_X_POSITION_MULTIPLIER; | ||
const maxX = emitterMaxX + (emitterMaxX - emitterMinX) * EMITTER_X_POSITION_MULTIPLIER; | ||
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const x = randomIntFromInterval(minX, maxX); | ||
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return { x, y, z }; | ||
} | ||
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export function getBlockInitPosition(currentAnimationTime: number): IPos { | ||
const { xTangleDistance } = getTangleDistances(); | ||
const { x: xEmitterPos, y, z } = getEmitterPositions(currentAnimationTime); | ||
const x = xEmitterPos + xTangleDistance / 2; | ||
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return { x, y, z }; | ||
} |
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