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Merge pull request #111 from Maldela/svg
Svg and icon support
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Original file line number | Diff line number | Diff line change |
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use iced::{Container, Element, Length, Sandbox, Settings}; | ||
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pub fn main() { | ||
Tiger::run(Settings::default()) | ||
} | ||
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#[derive(Default)] | ||
struct Tiger; | ||
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impl Sandbox for Tiger { | ||
type Message = (); | ||
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fn new() -> Self { | ||
Self::default() | ||
} | ||
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fn title(&self) -> String { | ||
String::from("SVG - Iced") | ||
} | ||
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fn update(&mut self, _message: ()) {} | ||
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fn view(&mut self) -> Element<()> { | ||
#[cfg(feature = "svg")] | ||
let content = { | ||
use iced::{Column, Svg}; | ||
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Column::new() | ||
.width(Length::Shrink) | ||
.padding(20) | ||
.push(Svg::new(format!( | ||
"{}/examples/resources/tiger.svg", | ||
env!("CARGO_MANIFEST_DIR") | ||
))) | ||
}; | ||
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#[cfg(not(feature = "svg"))] | ||
let content = { | ||
use iced::{HorizontalAlignment, Text}; | ||
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Text::new("You need to enable the `svg` feature!") | ||
.width(Length::Shrink) | ||
.horizontal_alignment(HorizontalAlignment::Center) | ||
.size(30) | ||
}; | ||
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Container::new(content) | ||
.width(Length::Fill) | ||
.height(Length::Fill) | ||
.center_x() | ||
.center_y() | ||
.into() | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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//! Display vector graphics in your application. | ||
use crate::{layout, Element, Hasher, Layout, Length, Point, Size, Widget}; | ||
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use std::{ | ||
hash::Hash, | ||
path::{Path, PathBuf}, | ||
}; | ||
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/// A vector graphics image. | ||
/// | ||
/// An [`Svg`] image resizes smoothly without losing any quality. | ||
/// | ||
/// [`Svg`] images can have a considerable rendering cost when resized, | ||
/// specially when they are complex. | ||
/// | ||
/// [`Svg`]: struct.Svg.html | ||
#[derive(Debug, Clone)] | ||
pub struct Svg { | ||
handle: Handle, | ||
width: Length, | ||
height: Length, | ||
} | ||
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impl Svg { | ||
/// Creates a new [`Svg`] from the given [`Handle`]. | ||
/// | ||
/// [`Svg`]: struct.Svg.html | ||
/// [`Handle`]: struct.Handle.html | ||
pub fn new(handle: impl Into<Handle>) -> Self { | ||
Svg { | ||
handle: handle.into(), | ||
width: Length::Fill, | ||
height: Length::Fill, | ||
} | ||
} | ||
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/// Sets the width of the [`Svg`]. | ||
/// | ||
/// [`Svg`]: struct.Svg.html | ||
pub fn width(mut self, width: Length) -> Self { | ||
self.width = width; | ||
self | ||
} | ||
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/// Sets the height of the [`Svg`]. | ||
/// | ||
/// [`Svg`]: struct.Svg.html | ||
pub fn height(mut self, height: Length) -> Self { | ||
self.height = height; | ||
self | ||
} | ||
} | ||
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impl<Message, Renderer> Widget<Message, Renderer> for Svg | ||
where | ||
Renderer: self::Renderer, | ||
{ | ||
fn width(&self) -> Length { | ||
self.width | ||
} | ||
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fn height(&self) -> Length { | ||
self.height | ||
} | ||
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fn layout( | ||
&self, | ||
renderer: &Renderer, | ||
limits: &layout::Limits, | ||
) -> layout::Node { | ||
let (width, height) = renderer.dimensions(&self.handle); | ||
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let aspect_ratio = width as f32 / height as f32; | ||
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let mut size = limits | ||
.width(self.width) | ||
.height(self.height) | ||
.resolve(Size::new(width as f32, height as f32)); | ||
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let viewport_aspect_ratio = size.width / size.height; | ||
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if viewport_aspect_ratio > aspect_ratio { | ||
size.width = width as f32 * size.height / height as f32; | ||
} else { | ||
size.height = height as f32 * size.width / width as f32; | ||
} | ||
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layout::Node::new(size) | ||
} | ||
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fn draw( | ||
&self, | ||
renderer: &mut Renderer, | ||
layout: Layout<'_>, | ||
_cursor_position: Point, | ||
) -> Renderer::Output { | ||
renderer.draw(self.handle.clone(), layout) | ||
} | ||
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fn hash_layout(&self, state: &mut Hasher) { | ||
self.width.hash(state); | ||
self.height.hash(state); | ||
} | ||
} | ||
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/// An [`Svg`] handle. | ||
/// | ||
/// [`Svg`]: struct.Svg.html | ||
#[derive(Debug, Clone)] | ||
pub struct Handle { | ||
id: u64, | ||
path: PathBuf, | ||
} | ||
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impl Handle { | ||
/// Creates an SVG [`Handle`] pointing to the vector image of the given | ||
/// path. | ||
/// | ||
/// [`Handle`]: struct.Handle.html | ||
pub fn from_path<T: Into<PathBuf>>(path: T) -> Handle { | ||
use std::hash::Hasher as _; | ||
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let path = path.into(); | ||
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let mut hasher = Hasher::default(); | ||
path.hash(&mut hasher); | ||
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Handle { | ||
id: hasher.finish(), | ||
path, | ||
} | ||
} | ||
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/// Returns the unique identifier of the [`Handle`]. | ||
/// | ||
/// [`Handle`]: struct.Handle.html | ||
pub fn id(&self) -> u64 { | ||
self.id | ||
} | ||
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/// Returns a reference to the path of the [`Handle`]. | ||
/// | ||
/// [`Handle`]: enum.Handle.html | ||
pub fn path(&self) -> &Path { | ||
&self.path | ||
} | ||
} | ||
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impl From<String> for Handle { | ||
fn from(path: String) -> Handle { | ||
Handle::from_path(path) | ||
} | ||
} | ||
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impl From<&str> for Handle { | ||
fn from(path: &str) -> Handle { | ||
Handle::from_path(path) | ||
} | ||
} | ||
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/// The renderer of an [`Svg`]. | ||
/// | ||
/// Your [renderer] will need to implement this trait before being able to use | ||
/// an [`Svg`] in your user interface. | ||
/// | ||
/// [`Svg`]: struct.Svg.html | ||
/// [renderer]: ../../renderer/index.html | ||
pub trait Renderer: crate::Renderer { | ||
/// Returns the default dimensions of an [`Svg`] located on the given path. | ||
/// | ||
/// [`Svg`]: struct.Svg.html | ||
fn dimensions(&self, handle: &Handle) -> (u32, u32); | ||
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/// Draws an [`Svg`]. | ||
/// | ||
/// [`Svg`]: struct.Svg.html | ||
fn draw(&mut self, handle: Handle, layout: Layout<'_>) -> Self::Output; | ||
} | ||
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impl<'a, Message, Renderer> From<Svg> for Element<'a, Message, Renderer> | ||
where | ||
Renderer: self::Renderer, | ||
{ | ||
fn from(icon: Svg) -> Element<'a, Message, Renderer> { | ||
Element::new(icon) | ||
} | ||
} |
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