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Add multimesh_set_buffer_raw to RenderingServer #2

Add multimesh_set_buffer_raw to RenderingServer

Add multimesh_set_buffer_raw to RenderingServer #2

Triggered via push September 4, 2024 01:41
Status Failure
Total duration 4m 38s
Artifacts

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
53s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
1m 37s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
🪲 Godot CPP  /  Check GDExtension header with a C compiler
🪲 Godot CPP / Check GDExtension header with a C compiler
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81 errors and 2 warnings
🐧 Linux / Template w/ Mono (target=template_release): servers/rendering/rendering_server_default.h#L346
'multimesh_set_buffer_raw' is not a member of 'RendererMeshStorage'
🐧 Linux / Template w/ Mono (target=template_release): servers/rendering/rendering_server_default.h#L346
'class RendererMeshStorage' has no member named 'multimesh_set_buffer_raw'; did you mean '_multimesh_set_buffer_raw'?
🐧 Linux / Template w/ Mono (target=template_release): servers/rendering/rendering_server_default.h#L347
'multimesh_get_buffer_raw' is not a member of 'RendererMeshStorage'
🐧 Linux / Template w/ Mono (target=template_release): servers/rendering/rendering_server_default.h#L347
'class RendererMeshStorage' has no member named 'multimesh_get_buffer_raw'; did you mean '_multimesh_get_buffer_raw'?
🐧 Linux / Template w/ Mono (target=template_release): servers/rendering/rendering_server_default.h#L346
'multimesh_set_buffer_raw' is not a member of 'RendererMeshStorage'
🐧 Linux / Template w/ Mono (target=template_release): servers/rendering/rendering_server_default.h#L346
'class RendererMeshStorage' has no member named 'multimesh_set_buffer_raw'; did you mean '_multimesh_set_buffer_raw'?
🐧 Linux / Template w/ Mono (target=template_release): servers/rendering/rendering_server_default.h#L347
'multimesh_get_buffer_raw' is not a member of 'RendererMeshStorage'
🐧 Linux / Template w/ Mono (target=template_release): servers/rendering/rendering_server_default.h#L347
'class RendererMeshStorage' has no member named 'multimesh_get_buffer_raw'; did you mean '_multimesh_get_buffer_raw'?
🐧 Linux / Template w/ Mono (target=template_release)
Process completed with exit code 2.
🐧 Linux / Minimal template (target=template_release, everything disabled): servers/rendering/rendering_server_default.h#L346
'multimesh_set_buffer_raw' is not a member of 'RendererMeshStorage'
🐧 Linux / Minimal template (target=template_release, everything disabled): servers/rendering/rendering_server_default.h#L346
'class RendererMeshStorage' has no member named 'multimesh_set_buffer_raw'; did you mean '_multimesh_set_buffer_raw'?
🐧 Linux / Minimal template (target=template_release, everything disabled): servers/rendering/rendering_server_default.h#L347
'multimesh_get_buffer_raw' is not a member of 'RendererMeshStorage'
🐧 Linux / Minimal template (target=template_release, everything disabled): servers/rendering/rendering_server_default.h#L347
'class RendererMeshStorage' has no member named 'multimesh_get_buffer_raw'; did you mean '_multimesh_get_buffer_raw'?
🐧 Linux / Minimal template (target=template_release, everything disabled): servers/rendering/rendering_server_default.h#L346
'multimesh_set_buffer_raw' is not a member of 'RendererMeshStorage'
🐧 Linux / Minimal template (target=template_release, everything disabled): servers/rendering/rendering_server_default.h#L346
'class RendererMeshStorage' has no member named 'multimesh_set_buffer_raw'; did you mean '_multimesh_set_buffer_raw'?
🐧 Linux / Minimal template (target=template_release, everything disabled): servers/rendering/rendering_server_default.h#L347
'multimesh_get_buffer_raw' is not a member of 'RendererMeshStorage'
🐧 Linux / Minimal template (target=template_release, everything disabled): servers/rendering/rendering_server_default.h#L347
'class RendererMeshStorage' has no member named 'multimesh_get_buffer_raw'; did you mean '_multimesh_get_buffer_raw'?
🐧 Linux / Minimal template (target=template_release, everything disabled)
Process completed with exit code 2.
🤖 Android / Template arm32 (target=template_release, arch=arm32)
Process completed with exit code 2.
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L346
no member named 'multimesh_set_buffer_raw' in 'RendererMeshStorage'; did you mean '::RendererMeshStorage::_multimesh_set_buffer_raw'?
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L346
no member named 'multimesh_set_buffer_raw' in 'RendererMeshStorage'; did you mean '_multimesh_set_buffer_raw'?
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L347
no member named 'multimesh_get_buffer_raw' in 'RendererMeshStorage'; did you mean '::RendererMeshStorage::_multimesh_get_buffer_raw'?
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L347
no member named 'multimesh_get_buffer_raw' in 'RendererMeshStorage'; did you mean '_multimesh_get_buffer_raw'?
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L346
no member named 'multimesh_set_buffer_raw' in 'RendererMeshStorage'; did you mean '::RendererMeshStorage::_multimesh_set_buffer_raw'?
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L346
no member named 'multimesh_set_buffer_raw' in 'RendererMeshStorage'; did you mean '_multimesh_set_buffer_raw'?
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L347
no member named 'multimesh_get_buffer_raw' in 'RendererMeshStorage'; did you mean '::RendererMeshStorage::_multimesh_get_buffer_raw'?
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L347
no member named 'multimesh_get_buffer_raw' in 'RendererMeshStorage'; did you mean '_multimesh_get_buffer_raw'?
🤖 Android / Editor (target=editor)
Process completed with exit code 2.
🤖 Android / Template arm64 (target=template_release, arch=arm64)
Process completed with exit code 2.
🍏 iOS / Template (target=template_release)
Process completed with exit code 2.
🍎 macOS / Template (target=template_release)
Process completed with exit code 2.
🐧 Linux / Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L346
no member named 'multimesh_set_buffer_raw' in 'RendererMeshStorage'; did you mean '::RendererMeshStorage::_multimesh_set_buffer_raw'?
🐧 Linux / Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L346
no member named 'multimesh_set_buffer_raw' in 'RendererMeshStorage'; did you mean '_multimesh_set_buffer_raw'?
🐧 Linux / Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L347
no member named 'multimesh_get_buffer_raw' in 'RendererMeshStorage'; did you mean '::RendererMeshStorage::_multimesh_get_buffer_raw'?
🐧 Linux / Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L347
no member named 'multimesh_get_buffer_raw' in 'RendererMeshStorage'; did you mean '_multimesh_get_buffer_raw'?
🐧 Linux / Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L346
no member named 'multimesh_set_buffer_raw' in 'RendererMeshStorage'; did you mean '::RendererMeshStorage::_multimesh_set_buffer_raw'?
🐧 Linux / Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L346
no member named 'multimesh_set_buffer_raw' in 'RendererMeshStorage'; did you mean '_multimesh_set_buffer_raw'?
🐧 Linux / Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L347
no member named 'multimesh_get_buffer_raw' in 'RendererMeshStorage'; did you mean '::RendererMeshStorage::_multimesh_get_buffer_raw'?
🐧 Linux / Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld): servers/rendering/rendering_server_default.h#L347
no member named 'multimesh_get_buffer_raw' in 'RendererMeshStorage'; did you mean '_multimesh_get_buffer_raw'?
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🏁 Windows / Template (target=template_release): servers/rendering/rendering_server_default.h#L346
'multimesh_set_buffer_raw': is not a member of 'RendererMeshStorage'
🏁 Windows / Template (target=template_release): servers/rendering/rendering_server_default.h#L346
'&': illegal operation on bound member function expression
🏁 Windows / Template (target=template_release): servers/rendering/rendering_server_default.h#L347
'multimesh_get_buffer_raw': is not a member of 'RendererMeshStorage'
🏁 Windows / Template (target=template_release): servers/rendering/rendering_server_default.h#L347
'&': illegal operation on bound member function expression
🏁 Windows / Template (target=template_release): servers/rendering/rendering_server_default.h#L346
'multimesh_set_buffer_raw': is not a member of 'RendererMeshStorage'
🏁 Windows / Template (target=template_release): servers/rendering/rendering_server_default.h#L346
'&': illegal operation on bound member function expression
🏁 Windows / Template (target=template_release): servers/rendering/rendering_server_default.h#L347
'multimesh_get_buffer_raw': is not a member of 'RendererMeshStorage'
🏁 Windows / Template (target=template_release): servers/rendering/rendering_server_default.h#L347
'&': illegal operation on bound member function expression
🏁 Windows / Template (target=template_release)
Process completed with exit code 2.
🏁 Windows / Editor (target=editor, tests=yes): servers/rendering/rendering_server_default.h#L346
'multimesh_set_buffer_raw': is not a member of 'RendererMeshStorage'
🏁 Windows / Editor (target=editor, tests=yes): servers/rendering/rendering_server_default.h#L346
'&': illegal operation on bound member function expression
🏁 Windows / Editor (target=editor, tests=yes): servers/rendering/rendering_server_default.h#L347
'multimesh_get_buffer_raw': is not a member of 'RendererMeshStorage'
🏁 Windows / Editor (target=editor, tests=yes): servers/rendering/rendering_server_default.h#L347
'&': illegal operation on bound member function expression
🏁 Windows / Editor (target=editor, tests=yes): servers/rendering/rendering_server_default.h#L346
'multimesh_set_buffer_raw': is not a member of 'RendererMeshStorage'
🏁 Windows / Editor (target=editor, tests=yes): servers/rendering/rendering_server_default.h#L346
'&': illegal operation on bound member function expression
🏁 Windows / Editor (target=editor, tests=yes): servers/rendering/rendering_server_default.h#L347
'multimesh_get_buffer_raw': is not a member of 'RendererMeshStorage'
🏁 Windows / Editor (target=editor, tests=yes): servers/rendering/rendering_server_default.h#L347
'&': illegal operation on bound member function expression
🏁 Windows / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🐧 Linux / Editor w/ Mono (target=editor): servers/rendering/rendering_server_default.h#L346
'multimesh_set_buffer_raw' is not a member of 'RendererMeshStorage'
🐧 Linux / Editor w/ Mono (target=editor): servers/rendering/rendering_server_default.h#L346
'class RendererMeshStorage' has no member named 'multimesh_set_buffer_raw'; did you mean '_multimesh_set_buffer_raw'?
🐧 Linux / Editor w/ Mono (target=editor): servers/rendering/rendering_server_default.h#L347
'multimesh_get_buffer_raw' is not a member of 'RendererMeshStorage'
🐧 Linux / Editor w/ Mono (target=editor): servers/rendering/rendering_server_default.h#L347
'class RendererMeshStorage' has no member named 'multimesh_get_buffer_raw'; did you mean '_multimesh_get_buffer_raw'?
🐧 Linux / Editor w/ Mono (target=editor): servers/rendering/rendering_server_default.h#L346
'multimesh_set_buffer_raw' is not a member of 'RendererMeshStorage'
🐧 Linux / Editor w/ Mono (target=editor): servers/rendering/rendering_server_default.h#L346
'class RendererMeshStorage' has no member named 'multimesh_set_buffer_raw'; did you mean '_multimesh_set_buffer_raw'?
🐧 Linux / Editor w/ Mono (target=editor): servers/rendering/rendering_server_default.h#L347
'multimesh_get_buffer_raw' is not a member of 'RendererMeshStorage'
🐧 Linux / Editor w/ Mono (target=editor): servers/rendering/rendering_server_default.h#L347
'class RendererMeshStorage' has no member named 'multimesh_get_buffer_raw'; did you mean '_multimesh_get_buffer_raw'?
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 2.
🏁 Windows / Editor w/ clang-cl (target=editor, tests=yes, use_llvm=yes)
Process completed with exit code 2.
🌐 Web / Template w/o threads (target=template_release, threads=no)
Process completed with exit code 2.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
Process completed with exit code 2.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.