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PSP-2000/3000 : Attempt to set main memory as 62M #5143

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PSP-2000/3000 : Attempt to set main memory as 62M #5143

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dbz400
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@dbz400 dbz400 commented Jan 19, 2014

I think may be on real PSP-2000/3000, it is not exactly allocate full 64M though need more testing .It still works fine for HD Remaster game like MH3 HD (Thanks @Daniel299)

Also make #2183 better and no more need to switch back to PSP-1000 to run it .

@dbz400
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dbz400 commented Jan 20, 2014

This one looks okay to merge?

@brujo5
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brujo5 commented Jan 20, 2014

why psp model setting is reseted every time when exit/open the emulator?

is normal?

@dbz400
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dbz400 commented Jan 20, 2014

May be the option is not getting saved properly.will take a look

@dbz400
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dbz400 commented Jan 21, 2014

Humm it looks well for me .May be you can restore default and test again ?

@brujo5
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brujo5 commented Jan 21, 2014

@raven02

nothing help,but this happend on IOS only.

also i set 775 permission to the ppsspp.ini,still not saved when exit/open the emu.

@unknownbrackets
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You may need to set it to 777, or really 666. Depends on who owns the file and what user the app runs as.

-[Unknown]

@brujo5
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brujo5 commented Jan 21, 2014

@unknownbrackets

permission is not the problem because.all settings saved,except psp model.

@unknownbrackets
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If you load a savestate that uses a different model, it overrides. Also, there's still code that forces it to 1000 when the platform is 32-bit. I'm not sure if this is necessary anymore.

-[Unknown]

@brujo5
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brujo5 commented Jan 21, 2014

that explains everything,but my iphone 5S is 64bits

@unknownbrackets
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Oh, sorry, read it wrong. Windows and Symbian allow both settings. Otherwise, it must be Intel 64 (including Mac, Linux, Android, iOS, etc.)

-[Unknown]

@brujo5
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brujo5 commented Jan 21, 2014

i think the black screen issue when psp model isnt psp 1000 for default,is fixed now.

tried all my games in psp model 3000 and all its fine.

@dbz400
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dbz400 commented Jan 21, 2014

@hrydgard , looks okay to merge ?

@hrydgard
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No, because this doesn't make sense.

Either you need to find some proof that the real PSP really does allow allocating exactly 62 and not 64 mb of RAM, or we need to make sure that all allocations really match the way the PSP allocates them, in which case we probably don't need this change.

@dbz400
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dbz400 commented Jan 21, 2014

I see.then i'm closing it at this moment.

@dbz400 dbz400 closed this Jan 21, 2014
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4 participants