Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Don't return latched framebuf if not latched #5093

Merged
merged 1 commit into from
Jan 13, 2014
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions Core/HLE/sceDisplay.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -698,8 +698,8 @@ bool __DisplayGetFramebuf(u8 **topaddr, u32 *linesize, u32 *pixelFormat, int lat
}

u32 sceDisplayGetFramebuf(u32 topaddrPtr, u32 linesizePtr, u32 pixelFormatPtr, int latchedMode) {
const FrameBufferState &fbState = latchedMode == 1 ? latchedFramebuf : framebuf;
DEBUG_LOG(SCEDISPLAY,"sceDisplayGetFramebuf(*%08x = %08x, *%08x = %08x, *%08x = %08x, %i)", topaddrPtr, fbState.topaddr, linesizePtr, fbState.pspFramebufLinesize, pixelFormatPtr, fbState.pspFramebufFormat, mode);
const FrameBufferState &fbState = latchedMode == 1 && framebufIsLatched ? latchedFramebuf : framebuf;
DEBUG_LOG(SCEDISPLAY,"sceDisplayGetFramebuf(*%08x = %08x, *%08x = %08x, *%08x = %08x, %i)", topaddrPtr, fbState.topaddr, linesizePtr, fbState.pspFramebufLinesize, pixelFormatPtr, fbState.pspFramebufFormat, latchedMode);

if (Memory::IsValidAddress(topaddrPtr))
Memory::Write_U32(fbState.topaddr, topaddrPtr);
Expand Down