Debugger: Populate funcs if disassembly open early #14066
Merged
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This has been bugging me and looked into it,
m_bShowState
is initially SW_SHOWNORMAL (1) not SW_SHOW (5).If you had the disassembly open before starting the game (which I always do), this caused the func list to be empty unless you closed and reopened the disassembly.
-[Unknown]