Debugger: Add APIs to retrieve render image #11186
Merged
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This also fixes the debugger using the GLES backend (on desktop GL) to show depth and stencil again.
Under Vulkan, I'm seeing wrong stencil (full for all pixels) for #10634, but haven't verified depth/stencil readback actually works on mobile Vulkan in the general case.
Using PNG encoding with lowest compression settings kept the speed relatively okay. Outside the GE debugger, you could imagine a "trophy app" that takes a screenshot whenever some breakpoint trips. And there's obviously the use case for translation tools.
-[Unknown]