Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

AdHoc - set coldbird.net as default address instead of localhost? #7325

Closed
hrydgard opened this issue Jan 12, 2015 · 8 comments
Closed

AdHoc - set coldbird.net as default address instead of localhost? #7325

hrydgard opened this issue Jan 12, 2015 · 8 comments

Comments

@hrydgard
Copy link
Owner

This would make ad-hoc one step easier to set up.

Would coldbird approve? I have no idea really and found no email on the site :)

@unknownbrackets
Copy link
Collaborator

Note #2590, I thought I remember there being concerns with PPSSPP users cheating with the PPSSPP features. I'm not sure if / how this is prevented on real PSPs. Maybe I'm just wrong.

-[Unknown]

@hrydgard
Copy link
Owner Author

Well, the PSP itself is thoroughly hacked so that's nearly as much of an issue with real hardware. Also, JPSCP defaults to coldbird.net...

@lightfirst
Copy link

playing on coldbird.net require enabling dmz / upnp (if I am right, ppsspp no support upnp). another issue is ppsspp no support chatting room, can chatting with other plays on coldbird.net.
JPCSP support upnp and chatting room...

@issuer
Copy link

issuer commented Jan 16, 2015

coldbird.net does require DMZ Host or all the TCP ports opened to work properly.
I've made a tutorial on the forums talking about this: http://forums.ppsspp.org/showthread.php?tid=14264

It's unfortunate PPSSPP doesn't support UPnP the way Evolve does for example. That's the only reason why many people need to install VPN programs to play online.
If PPSSPP supported something like UPnP, it would be much easier since most modern modems come with UPnP enabled by default, no messing around inside your Router. Plus, it would render any third party VPN program useless.

Another alternative would be to choose a range of ports all games would use, or even better, redirect all games to use just one port. I still root for UPnP though.

@MrColdbird
Copy link
Contributor

I personally would welcome it if coldbird.net was chosen as the default ad hoc server.

I've been hosting it since I first started emulating the ad hoc libraries and intend to maintain it for an unforeseeable time along with my other network services.

I also root for a upnp implementation of some kind, as this should some 99% of all the issues PPSSPP players have with setting this up.

Furthermore it won't be as much of a problem to implement as the PSP one used in my native client due to the way better specifications of the devices PPSSPP runs on.

@hrydgard
Copy link
Owner Author

Thanks for your comment @MrColdbird ! I'll make the change then, and will later look into what we can do with uPNP.

@unknownbrackets
Copy link
Collaborator

Changed, so I suppose we should close this right? #7268 is probably related.

http://miniupnp.free.fr/ or something might work for UPnP.

-[Unknown]

@hrydgard
Copy link
Owner Author

Right, #7268 is a better issue to keep open for UPnP, thanks.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

5 participants