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Assassin's Creed: Bloodlines - vertical and horizontal lines all over the screen #17056
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@hrydgard, @unknownbrackets, works well with v1.13.0 + Disable Slower Effects. Is it possible to fix this in new versions of PPSSPP? |
I'll try to look into this soon. |
This issue is exclusive only oon MALI GPU ES 2.0 devices. |
I just quickly tested on my Galaxy S3 (with Mali-400) and it does reproduce. It also quickly hangs the device, heh. |
It appears to be some texture coordinate precision issue, though precisely how that results in the strange geometric patterns is beyond me. I've also tried bumping various shader variables to highp, but with no success. This is not likely to be a recent regression, so I'm gonna post-pone this. |
This does use 2 * dst.a blending. Maybe there's some weird pattern of alpha in the buffer during bloom. -[Unknown] |
Hm, possible. I guess one theory could be that we might be skipping something else on ES 2.0 that would remove said pattern. Not seeing this at all on more modern phones or on PC... |
Game or games this happens in
ULES-01367 - Assassin's Creed: Bloodlines
What area of the game
Lines appear in the main menu and do not disappear even in the gameplay.
What happens
What should happen
These lines should not be. I tried changing all the settings, but it didn't help. The Windows version (v1.14.4) does not have this problem (OpenGL + default settings).
GE frame capture
ULES01367.zip
Platform
Android
Mobile phone model or graphics card
Xiaomi Mi Box S
PPSSPP version affected
v1.14.4
Last working version
No response
Graphics backend (3D API)
OpenGL / GLES
Checklist
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