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VFPU: Compute sines and cosines in double precision. #13526

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merged 1 commit into from
Oct 10, 2020

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@hrydgard hrydgard commented Oct 10, 2020

Fixes most of #12900, and should keep #2921 working.

This was originally suggested as a solution for #2921 in #6329 , but I had forgotten about that. While sin/cos might be a little slower than sinf/cosf, I don't think it'll actually matter much in reality.

The proper solution is of course to reverse engineer the PSP VFPU's functions.

Come to think of it, what breaks #12900 might be the response to inf/nan values.. But difficult to easily test.

Anyway, for future work in this area, we have to make sure to thorougly test invalid inputs in addition to the exact cardinal directions and so on.

Let's see if we can do without the special checks in double precision.
@hrydgard hrydgard force-pushed the double-precision-sincos-modulo branch from cbdd9da to 16654d3 Compare October 10, 2020 15:46
@hrydgard hrydgard merged commit 291f17e into master Oct 10, 2020
@hrydgard hrydgard added this to the v1.11.0 milestone Oct 10, 2020
@hrydgard hrydgard deleted the double-precision-sincos-modulo branch October 10, 2020 17:07
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