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Merge pull request #15692 from leoxxx/patch-3
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Update zh_CN.ini
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hrydgard authored Jul 15, 2022
2 parents 67b1a42 + 5604196 commit 119126d
Showing 1 changed file with 13 additions and 13 deletions.
26 changes: 13 additions & 13 deletions assets/lang/zh_CN.ini
Original file line number Diff line number Diff line change
Expand Up @@ -60,7 +60,7 @@ HapticFeedback = 按键反馈(震动)
Hide touch analog stick background circle = 隐藏触屏摇杆的背景圈
Icon = 图标
Ignore gamepads when not focused = 后台运行时忽略游戏手柄
Ignore Windows Key = 忽略 Windows 键
Ignore Windows Key = 忽略Windows键
Invert Axes = 轴反转
Invert Tilt along X axis = 沿X轴倾斜反转
Invert Tilt along Y axis = 沿Y轴倾斜反转
Expand All @@ -74,7 +74,7 @@ Low end radius = 末端半径
Mouse = 鼠标设置
Mouse sensitivity = 鼠标灵敏度
Mouse smoothing = 鼠标平滑度
MouseControl Tip = 您可以在按键映射界面按下"M"图标来映射鼠标按键。
MouseControl Tip = 您可以在按键映射界面按下'M'图标来映射鼠标按键。
None (Disabled) = 无(禁用)
Off = 关闭
OnScreen = 屏幕虚拟按键
Expand Down Expand Up @@ -173,7 +173,7 @@ Log Console = 控制台日志 (&L)
Memory View... = 查看内存 (&V)...
More Settings... = 更多设置 (&M)...
Nearest = 邻近取样 (&N)
Non-Buffered Rendering = 跳过缓冲效果 (非缓冲, 更快) (&S)
Non-Buffered Rendering = 跳过缓冲效果(非缓冲, 更快) (&S)
Off = 关闭 (&O)
Open Chat = 打开聊天
Open Directory... = 打开路径(&D)...
Expand Down Expand Up @@ -480,7 +480,7 @@ Camera Device = 摄像头设备
Cardboard Screen Size = 屏幕大小(视区%)
Cardboard Screen X Shift = 水平 %
Cardboard Screen Y Shift = 垂直 %
Cardboard VR Settings = Google Cardboard VR 设置
Cardboard VR Settings = Google Cardboard VR设置
Cheats = 金手指
CPU Core = CPU 核心模式
Debugging = 调试设置
Expand Down Expand Up @@ -542,7 +542,7 @@ Render duplicate frames to 60hz = 渲染重复帧至60Hz
RenderDuplicateFrames Tip = 在较低帧率的游戏中可以使帧速率更平滑
Rendering Mode = 渲染模式
Rendering Resolution = 渲染分辨率
RenderingMode NonBuffered Tip = 更快, 但可能在某些游戏中丢失特效
RenderingMode NonBuffered Tip = 更快,但可能在某些游戏中丢失特效
Retain changed textures = 保留已更改的纹理(有时更慢)
RetainChangedTextures Tip = 使较多游戏减速, 但有些游戏可能变快很多
Rotation = 旋转
Expand All @@ -554,7 +554,7 @@ Show FPS Counter = 显示FPS计数器
Simulate Block Transfer = 模拟数据块传输效果
Software Rendering = 软件渲染(慢)
Software Skinning = 软件蒙皮
SoftwareSkinning Tip = 合并CPU中已经蒙皮的模型绘制, 在部分游戏中更快
SoftwareSkinning Tip = 合并CPU中已经蒙皮的模型绘制,在部分游戏中更快
Speed = 运行速度
Stretching = 拉伸
Texture Filter = 纹理过滤方式
Expand All @@ -570,7 +570,7 @@ Upscale Type = 纹理缩放方式
UpscaleLevel Tip = CPU重负载-为避免卡顿, 某些缩放可能会延迟
Use all displays = 使用全部显示器
Vertex Cache = 顶点缓存
VertexCache Tip = 更快, 但可能会造成暂时的闪烁
VertexCache Tip = 更快,但可能会造成暂时的闪烁
VSync = 垂直同步
Vulkan = Vulkan
Window Size = 窗口大小
Expand Down Expand Up @@ -948,7 +948,7 @@ OK = 好
Open Browser = 打开报告网站
Overall = 总体
Perfect = 完美
Perfect Description = 完美模拟整个游戏 - 太棒了!
Perfect Description = 完美模拟整个游戏-太棒了!
Plays = 可玩
Plays Description = 基本模拟整个游戏, 但有时会出现故障
ReportButton = 报告反馈
Expand Down Expand Up @@ -984,7 +984,7 @@ Chainfire3DWarning = 警告:检测到Chainfire3D(3D 神器), 可能会导致
Failed to load state = 无法载入即时存档
Failed to save state = 无法保存即时存档
fixed = 速度:自定义
GLToolsWarning = 警告:检测到GLTools, 可能会导致问题。
GLToolsWarning = 警告:检测到GLTools,可能会导致问题。
In menu = 在菜单中
Load savestate failed = 无法载入即时存档
Loaded State = 已载入即时存档
Expand Down Expand Up @@ -1089,7 +1089,7 @@ Cache ISO in RAM = 在内存中缓存完整ISO
Change CPU Clock = 修改模拟的PSP的CPU频率(不稳定)
Color Tint = 颜色色调
Color Saturation = 颜色饱和度
Error: load undo state is from a different game = 错误: 撤回的即时存档是来自不同游戏的
Error: load undo state is from a different game = 错误:撤回的即时存档是来自不同游戏的
Failed to load state for load undo. Error in the file system. = 无法撤回加载即时存档。文件系统有错误。
Floating symbols = 飘浮的按键
Memory Stick folder = 记忆棒文件夹
Expand Down Expand Up @@ -1120,12 +1120,12 @@ Failed to save state. Error in the file system. = 无法保存即时存档。文
Fast (lag on slow storage) = 快速(在低速存储会有延迟)
Fast Memory = 快速内存(不稳定)
Force real clock sync (slower, less lag) = 强制同步实际时钟频率(慢,但是更少延迟)
frames, 0:off = 每几帧, 0 =
frames, 0:off = 每几帧, 0=
Games list settings = 游戏列表设置
General = 常规设置
Grid icon size = 按倍率的图标尺寸
Help the PPSSPP team = 帮助 PPSSPP 团队
Host (bugs, less lag) = 主机(较少延迟, 有错误)
Help the PPSSPP team = 帮助PPSSPP团队
Host (bugs, less lag) = 主机(较少延迟,有错误)
Ignore bad memory accesses = 忽略错误的内存访问
Increase size = 增大尺寸
Interpreter = 解释器
Expand Down

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