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Disable "Edit & Continue" with VS debug mode.
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xebra committed Dec 7, 2018
1 parent 80e7f08 commit 070e29d
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Showing 14 changed files with 33 additions and 4 deletions.
2 changes: 2 additions & 0 deletions Common/Common.vcxproj
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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2 changes: 2 additions & 0 deletions Core/Core.vcxproj
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
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2 changes: 2 additions & 0 deletions GPU/GPU.vcxproj
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<PreprocessorDefinitions>_CRTDBG_MAP_ALLOC;USING_WIN_UI;_CRT_SECURE_NO_WARNINGS;WIN32;_ARCH_64=1;_M_X64=1;_DEBUG;_LIB;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
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2 changes: 2 additions & 0 deletions UI/UI.vcxproj
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<AdditionalOptions>$(EXTERNAL_COMPILE_OPTIONS)</AdditionalOptions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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4 changes: 3 additions & 1 deletion Windows/PPSSPP.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
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<ExceptionHandling>Sync</ExceptionHandling>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../dx9sdk/Include/DX11;../ext;../common;..;../ext/native;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h;Common/DbgNew.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<ExceptionHandling>Sync</ExceptionHandling>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>../dx9sdk/Include/DX11;../ext;../common;..;../ext/native;../ext/glew;../ext/zlib</AdditionalIncludeDirectories>
<ForcedIncludeFiles>stdafx.h;Common/DbgNew.h</ForcedIncludeFiles>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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2 changes: 2 additions & 0 deletions ext/SPIRV-Cross.vcxproj
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<MinimalRebuild>false</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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<MinimalRebuild>false</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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4 changes: 3 additions & 1 deletion ext/discord-rpc-build/discord-rpc.vcxproj
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@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
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<AdditionalIncludeDirectories>..\discord-rpc\include;..\discord-rpc\src;..\rapidjson\include</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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<AdditionalIncludeDirectories>..\discord-rpc\include;..\discord-rpc\src;..\rapidjson\include</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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2 changes: 2 additions & 0 deletions ext/glslang.vcxproj
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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<MinimalRebuild>false</MinimalRebuild>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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2 changes: 2 additions & 0 deletions ext/libarmips.vcxproj
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<ForcedIncludeFiles>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Link>
<SubSystem>Windows</SubSystem>
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<ForcedIncludeFiles>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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2 changes: 2 additions & 0 deletions ext/libkirk/libkirk.vcxproj
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>../../Common/DbgNew.h</ForcedIncludeFiles>
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<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<OmitFramePointers>false</OmitFramePointers>
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<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
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2 changes: 2 additions & 0 deletions ext/native/native.vcxproj
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>../../Common/DbgNew.h</ForcedIncludeFiles>
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</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<ForcedIncludeFiles>../../Common/DbgNew.h</ForcedIncludeFiles>
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</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
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7 changes: 5 additions & 2 deletions ext/zlib/zlib.vcxproj
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<ProjectGuid>{F761046E-6C38-4428-A5F1-38391A37BB34}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>zlib</RootNamespace>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<Link>
<SubSystem>Windows</SubSystem>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>../../Common/DbgNew.h</ForcedIncludeFiles>
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<Link>
<SubSystem>Windows</SubSystem>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
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2 changes: 2 additions & 0 deletions headless/Headless.vcxproj
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
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2 changes: 2 additions & 0 deletions unittest/UnitTests.vcxproj
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
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<Link>
<SubSystem>Console</SubSystem>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<OmitFramePointers>false</OmitFramePointers>
<ForcedIncludeFiles>Common/DbgNew.h</ForcedIncludeFiles>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
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