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This repository has been archived by the owner on Dec 26, 2021. It is now read-only.

killaura no longer attacks arrows #4515

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merged 3 commits into from
Oct 4, 2021

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MrDiamond64
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@FloppyDolphin57
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someone just make an isMob func at this point lmao

@Intoprelised
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ikr

@Intoprelised
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i might

@N0tExisting
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someone just make an isMob func at this point lmao

I'd say we need a shouldAttack function, not specificaly to mobs (armorstands, leads, etc.)

@Deadly420
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add this

if (currentEntity->getEntityTypeId() == 51) // NPC
return;

@Intoprelised
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someone just make an isMob func at this point lmao

I'd say we need a shouldAttack function, not specificaly to mobs (armorstands, leads, etc.)

should i make that

@GodGamer029 GodGamer029 merged commit e50cec5 into horionclient:master Oct 4, 2021
@MrDiamond64 MrDiamond64 deleted the patch-1 branch October 23, 2021 05:45
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7 participants