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Native_SDK
Native_SDK PublicForked from powervr-graphics/Native_SDK
C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 1.x, 2.0 & 3.x applications
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SPIRV-Reflect
SPIRV-Reflect PublicForked from KhronosGroup/SPIRV-Reflect
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
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